From c22a4b36406dc8e422316848c6c6f0ab8f0aeddb Mon Sep 17 00:00:00 2001 From: mob-sakai Date: Thu, 13 Dec 2018 09:32:55 +0900 Subject: [PATCH] Update readme --- README.md | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index 0401404..5ec2776 100644 --- a/README.md +++ b/README.md @@ -50,7 +50,7 @@ Compares this "Baking mesh" approach with the conventional approach: * Change alpha with CanvasGroup * Scaling independent of Transform * No heavy allocation every frame - +* All ParticleSystem.ScalingModes and all Canvas.RenderModes are supported. They look almost the same in all modes.



@@ -74,8 +74,7 @@ Compares this "Baking mesh" approach with the conventional approach: ![](https://user-images.githubusercontent.com/12690315/49148942-1c243880-f34c-11e8-9cf5-d871d65c4dbe.png) 7. Adjust the Scale property to change the size of the effect. ![](https://user-images.githubusercontent.com/12690315/49148937-19c1de80-f34c-11e8-87fc-138192777540.gif) -8. That's all. There are no properties you must set in the inspector! -9. Enjoy! +8. Enjoy! ##### Requirement