ParticleEffectForUGUI/Samples~/Performance Demo/NanoMonitor/Scripts/Utilities/NumericProperty.cs

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C#
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2022-06-14 12:39:13 +08:00
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using UnityEngine;
using UnityEngine.Serialization;
#if UNITY_EDITOR
using UnityEditor;
#endif
namespace Coffee.NanoMonitor
{
#if UNITY_EDITOR
[CustomPropertyDrawer(typeof(NumericProperty))]
internal sealed class NumericPropertyDrawer : PropertyDrawer
{
private static Action<PropertyInfo> s_OnMenuSelected;
private static GenericMenu s_PropertyMenu;
private static readonly Dictionary<Type, string> s_SupportedTypes = new Dictionary<Type, string>
{
{typeof(bool), "bool"},
{typeof(sbyte), "sbyte"},
{typeof(short), "short"},
{typeof(int), "int"},
{typeof(long), "long"},
{typeof(byte), "byte"},
{typeof(ushort), "ushort"},
{typeof(uint), "uint"},
{typeof(ulong), "ulong"},
{typeof(float), "float"},
{typeof(double), "double"},
{typeof(decimal), "decimal"},
};
private static void Init()
{
if (s_PropertyMenu != null) return;
var properties = AppDomain.CurrentDomain.GetAssemblies()
.SelectMany(assembly => assembly.GetTypes())
.SelectMany(type => type.GetProperties(BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Static | BindingFlags.GetProperty))
.Where(pi => pi.GetMethod != null && s_SupportedTypes.ContainsKey(pi.PropertyType))
.OrderBy(pi => ConvertToMenuItem(pi, false))
.ToArray();
s_PropertyMenu = new GenericMenu();
s_PropertyMenu.AddItem(new GUIContent("No Property"), false, arg => s_OnMenuSelected?.Invoke(arg as PropertyInfo), null);
s_PropertyMenu.AddItem(new GUIContent("(Non Public Properties)/"), false, ()=>{});
s_PropertyMenu.AddSeparator("");
foreach (var pi in properties)
{
s_PropertyMenu.AddItem(new GUIContent(ConvertToMenuItem(pi, true)), false, arg => s_OnMenuSelected?.Invoke(arg as PropertyInfo), pi);
}
}
private static string ConvertToMenuItem(PropertyInfo p, bool propertyType)
{
var type = p.DeclaringType;
if (type == null) return "";
var category = p.GetMethod.IsPublic && type.IsPublic ? "" : "(Non Public Properties)/";
var typeName = type.FullName;
var asmName = type.Assembly.GetName().Name;
if (asmName == "UnityEngine.CoreModule")
asmName = "UnityEngine";
return propertyType
? $"{category}{asmName}/{typeName}/{s_SupportedTypes[p.PropertyType]} {p.Name}"
: $"{category}{asmName}/{typeName}/{p.Name}";
}
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
{
Init();
label = EditorGUI.BeginProperty(position, label, property);
var path = property.FindPropertyRelative("m_Path");
var split = path.stringValue.Split(';', ' ', ',');
var name = split.Length == 4 ? $"{split[0]}.{split[3]}" : "No Property";
position = EditorGUI.PrefixLabel(position, label);
if (GUI.Button(position, name, EditorStyles.popup))
{
s_OnMenuSelected = p =>
{
path.stringValue = p == null ? "" : $"{p.DeclaringType?.FullName}, {p.DeclaringType?.Assembly.GetName().Name};{p.Name}";
property.serializedObject.ApplyModifiedProperties();
};
s_PropertyMenu.DropDown(position);
}
EditorGUI.EndProperty();
}
}
#endif
[Serializable]
public class NumericProperty : ISerializationCallbackReceiver
{
//################################
// Serialized Members.
//################################
[SerializeField] private string m_Path = "";
//################################
// Public Members.
//################################
public double Get()
{
return _get?.Invoke() ?? -1;
}
//################################
// Private Members.
//################################
private Func<double> _get = null;
private static PropertyInfo GetPropertyInfo(string path)
{
var p = path.Split(';');
if (p.Length != 2) return null;
var type = Type.GetType(p[0]);
if (type == null)
{
UnityEngine.Debug.LogException(new Exception($"Type '{p[0]}' is not found"));
return null;
}
var pInfo = type.GetProperty(p[1], BindingFlags.GetProperty | BindingFlags.Public | BindingFlags.Static);
if (pInfo == null)
{
UnityEngine.Debug.LogException(new Exception($"Member '{p[1]}' is not found in type '{type}'"));
}
return pInfo;
}
private static Func<double> CreateFunc(MethodInfo mInfo)
{
if (mInfo == null) return null;
switch (Type.GetTypeCode(mInfo.ReturnType))
{
case TypeCode.Boolean:
var f_bool = (Func<bool>) mInfo.CreateDelegate(typeof(Func<bool>));
return () => f_bool() ? 1 : 0;
case TypeCode.Byte:
var f_byte = (Func<byte>) mInfo.CreateDelegate(typeof(Func<byte>));
return () => f_byte();
case TypeCode.SByte:
var f_sbyte = (Func<sbyte>) mInfo.CreateDelegate(typeof(Func<sbyte>));
return () => f_sbyte();
case TypeCode.UInt16:
var f_ushort = (Func<ushort>) mInfo.CreateDelegate(typeof(Func<ushort>));
return () => f_ushort();
case TypeCode.UInt32:
var f_uint = (Func<uint>) mInfo.CreateDelegate(typeof(Func<uint>));
return () => f_uint();
case TypeCode.UInt64:
var f_ulong = (Func<ulong>) mInfo.CreateDelegate(typeof(Func<ulong>));
return () => f_ulong();
case TypeCode.Int16:
var f_short = (Func<short>) mInfo.CreateDelegate(typeof(Func<short>));
return () => f_short();
case TypeCode.Int32:
var f_int = (Func<int>) mInfo.CreateDelegate(typeof(Func<int>));
return () => f_int();
case TypeCode.Int64:
var f_long = (Func<long>) mInfo.CreateDelegate(typeof(Func<long>));
return () => f_long();
case TypeCode.Decimal:
var f_decimal = (Func<decimal>) mInfo.CreateDelegate(typeof(Func<decimal>));
return () => (double) f_decimal();
case TypeCode.Double:
var f_double = (Func<double>) mInfo.CreateDelegate(typeof(Func<double>));
return f_double;
case TypeCode.Single:
var f_float = (Func<float>) mInfo.CreateDelegate(typeof(Func<float>));
return () => f_float();
default:
UnityEngine.Debug.LogException(new Exception(string.Format("Method '{1}.{0}' is not supported.", mInfo.Name, mInfo.DeclaringType)));
return null;
}
}
void ISerializationCallbackReceiver.OnBeforeSerialize()
{
}
void ISerializationCallbackReceiver.OnAfterDeserialize()
{
var pInfo = GetPropertyInfo(m_Path);
_get = CreateFunc(pInfo?.GetMethod);
}
}
}