update space shooter

mlyDevMerge1.5.7
hevinci 2023-07-18 11:21:23 +08:00 committed by QiJing
parent 1ae081a7f6
commit 836b085795
24 changed files with 310 additions and 485 deletions

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m_Colors: m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _PointLightColor: {r: 1, g: 1, b: 1, a: 1}
- _PointLightPosition: {r: 0, g: 0, b: 0, a: 1}
- _ReflectColor: {r: 0.99264705, g: 0.9855999, b: 0.8904628, a: 0.5019608} - _ReflectColor: {r: 0.99264705, g: 0.9855999, b: 0.8904628, a: 0.5019608}
- _SpecColor: {r: 1, g: 1, b: 1, a: 1} - _SpecColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []

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@ -74,6 +74,18 @@ internal class FsmInitialize : IStateNode
initializationOperation = package.InitializeAsync(createParameters); initializationOperation = package.InitializeAsync(createParameters);
} }
// WebGL运行模式
if(playMode == EPlayMode.WebPlayMode)
{
string defaultHostServer = GetHostServerURL();
string fallbackHostServer = GetHostServerURL();
var createParameters = new WebPlayModeParameters();
createParameters.DecryptionServices = new GameDecryptionServices();
createParameters.QueryServices = new GameQueryServices();
createParameters.RemoteServices = new RemoteServices(defaultHostServer, fallbackHostServer);
initializationOperation = package.InitializeAsync(createParameters);
}
yield return initializationOperation; yield return initializationOperation;
if (initializationOperation.Status == EOperationStatus.Succeed) if (initializationOperation.Status == EOperationStatus.Succeed)
{ {

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@ -39,6 +39,7 @@ internal class FsmUpdateVersion : IStateNode
if (operation.Status == EOperationStatus.Succeed) if (operation.Status == EOperationStatus.Succeed)
{ {
PatchManager.Instance.PackageVersion = operation.PackageVersion; PatchManager.Instance.PackageVersion = operation.PackageVersion;
Debug.Log($"远端最新版本为: {operation.PackageVersion}");
_machine.ChangeState<FsmUpdateManifest>(); _machine.ChangeState<FsmUpdateManifest>();
} }
else else