com.unity.uiextensions/Examples/FloatingJoystick
Tima Zhum fe2ed6c7ce Added a floating joystick (appears in a tap position) 2017-04-17 20:00:24 +06:00
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FloatingJoystick.png Added a floating joystick (appears in a tap position) 2017-04-17 20:00:24 +06:00
FloatingJoystick.png.meta Added a floating joystick (appears in a tap position) 2017-04-17 20:00:24 +06:00
FloatingJoystick.unity Added a floating joystick (appears in a tap position) 2017-04-17 20:00:24 +06:00
FloatingJoystick.unity.meta Added a floating joystick (appears in a tap position) 2017-04-17 20:00:24 +06:00
FloatingJoystickTest.cs Added a floating joystick (appears in a tap position) 2017-04-17 20:00:24 +06:00
FloatingJoystickTest.cs.meta Added a floating joystick (appears in a tap position) 2017-04-17 20:00:24 +06:00
README.txt Added a floating joystick (appears in a tap position) 2017-04-17 20:00:24 +06:00

README.txt

Getting started with a floating joystick

1. Open a FloatingJoystick scene
2. Import Unity Standard Assets/Cross Platfrom Input
- Assets -> Import Package -> CrossPlatformInput
3. Add scripting define symbols
- Edit -> Project Settings -> Player -> Other Settings -> Scripting Define symbols
- Add "CROSS_PLATFORM_INPUT;MOBILE_INPUT" (probably, there will be only "CROSS_PLATFORM_INPUT")
- Press Enter to submit changes (!important)
4. Play the scene