.. |
CurlyUI
|
Added Curly UI Asset and updated to project standards. Docs to follow.
|
2017-07-30 13:13:29 +01:00 |
ShaderEffects
|
Project restructure as per issue #79
|
2016-07-02 15:02:13 +01:00 |
BestFitOutline.cs
|
Merge upstream changes from 4.6
|
2015-12-02 16:58:06 +00:00 |
BestFitOutline.cs.meta
|
Moved effects to their own folder
|
2015-12-01 16:01:01 +00:00 |
CurlyUI.meta
|
Added Curly UI Asset and updated to project standards. Docs to follow.
|
2017-07-30 13:13:29 +01:00 |
CurvedText.cs
|
Updated Text demo scene with additional effects and animated some of the controls, just for effect
|
2017-06-05 16:01:47 +01:00 |
CurvedText.cs.meta
|
Moved effects to their own folder
|
2015-12-01 16:01:01 +00:00 |
CylinderText.cs
|
First pass optimisation for next update.
|
2018-01-20 12:08:44 +00:00 |
CylinderText.cs.meta
|
Updated to 1.0.6.1
|
2015-12-10 21:37:51 +00:00 |
Gradient.cs
|
Updated Text demo scene with additional effects and animated some of the controls, just for effect
|
2017-06-05 16:01:47 +01:00 |
Gradient.cs.meta
|
Moved effects to their own folder
|
2015-12-01 16:01:01 +00:00 |
Gradient2.cs
|
Improve the offset range when zoomed
|
2017-08-31 09:32:50 -07:00 |
Gradient2.cs.meta
|
Fixed and tested HSS & VSS use with Scroll COnflict Manager.
|
2016-11-15 23:48:44 +00:00 |
LetterSpacing.cs
|
Fixed Line endings on shaders (?)
|
2017-05-05 14:25:48 +01:00 |
LetterSpacing.cs.meta
|
Moved effects to their own folder
|
2015-12-01 16:01:01 +00:00 |
MonoSpacing.cs
|
Fixed Line endings on shaders (?)
|
2017-05-05 14:25:48 +01:00 |
MonoSpacing.cs.meta
|
added monospacing script and added TextEffects example scene
|
2017-03-22 12:56:21 +01:00 |
NicerOutline.cs
|
Use a member variable for the list of verts to stop garbage generation.
|
2017-12-07 13:34:55 +00:00 |
NicerOutline.cs.meta
|
Moved effects to their own folder
|
2015-12-01 16:01:01 +00:00 |
RaycastMask.cs
|
Restructure of scripts to a more logical place
|
2015-12-23 19:22:57 +00:00 |
RaycastMask.cs.meta
|
Restructure of scripts to a more logical place
|
2015-12-23 19:22:57 +00:00 |
ShaderEffects.meta
|
Project tidy up
|
2016-07-08 11:45:58 +01:00 |
ShineEffect.cs
|
Numerous fixes to HSS / VSS - added warning not to use scrollbars
|
2016-05-28 00:04:08 +01:00 |
ShineEffect.cs.meta
|
Numerous fixes to HSS / VSS - added warning not to use scrollbars
|
2016-05-28 00:04:08 +01:00 |
ShineEffector.cs
|
Numerous fixes to HSS / VSS - added warning not to use scrollbars
|
2016-05-28 00:04:08 +01:00 |
ShineEffector.cs.meta
|
Numerous fixes to HSS / VSS - added warning not to use scrollbars
|
2016-05-28 00:04:08 +01:00 |
SoftMaskScript.cs
|
Updated new Softmask Script to UI Extensions standards. Removed unneeded Text shader and cleaned up.
|
2016-12-24 12:27:42 +00:00 |
SoftMaskScript.cs.meta
|
Added Soft Alpha Mask from @NemoKrad
|
2015-12-01 23:29:01 +00:00 |
UIFlippable.cs
|
Fix for UIFlippable when used in combination with other BaseMeshEffects
|
2017-07-02 15:36:39 +01:00 |
UIFlippable.cs.meta
|
Moved effects to their own folder
|
2015-12-01 16:01:01 +00:00 |
UIParticleSystem.cs
|
Ensure material and texture references are cleaned up on destroy
|
2018-09-25 15:28:08 +01:00 |
UIParticleSystem.cs.meta
|
Numerous fixes to HSS / VSS - added warning not to use scrollbars
|
2016-05-28 00:04:08 +01:00 |