com.unity.uiextensions/Scripts/Primitives
adibacco 2145c4671b Merged in adibacco/unity-ui-extensions (pull request #17)
Added support for multiple segments drawing
2018-01-20 10:25:08 +00:00
..
DiamondGraph.cs Updated primitive controls to Set Control Dirty should its effect parameters change 2017-02-10 16:45:50 +00:00
DiamondGraph.cs.meta Merge primitive foldre rename from develop_4.6 2015-10-15 12:13:42 +01:00
UICircle.cs Major changes to UICircle with some member modifications and additions to the component behaviour. 2017-10-10 16:52:02 -05:00
UICircle.cs.meta Renamed Primitive folder 2015-10-15 12:12:04 +01:00
UICornerCut.cs Fixed Line endings on shaders (?) 2017-05-05 14:25:48 +01:00
UICornerCut.cs.meta Merge primitive foldre rename from develop_4.6 2015-10-15 12:13:42 +01:00
UIGridRenderer.cs Resolved issue in GridRenderer causing issues on OnPopulateMesh due to SetDirty being called on resetting RelativeSize. 2017-07-08 09:25:37 +01:00
UIGridRenderer.cs.meta Added UIGridRenderer thanks to John Hattan 2017-02-17 12:54:40 +00:00
UILineRenderer.cs Added support for multiple segments drawing 2017-08-17 21:38:31 +01:00
UILineRenderer.cs.meta Renamed Primitive folder 2015-10-15 12:12:04 +01:00
UILineTextureRenderer.cs Fixed Line endings on shaders (?) 2017-05-05 14:25:48 +01:00
UILineTextureRenderer.cs.meta Renamed Primitive folder 2015-10-15 12:12:04 +01:00
UIPolygon.cs Updated primitive controls to Set Control Dirty should its effect parameters change 2017-02-10 16:45:50 +00:00
UIPolygon.cs.meta Update SoftMaskAlpha with new "fix" 2015-12-15 22:43:35 +00:00
UIPrimitiveBase.cs Update 2.0 Check-in 2017-08-11 13:17:10 +01:00
UIPrimitiveBase.cs.meta One of these days I will learn to spell. Today is not that day :S 2016-05-25 00:56:18 +01:00