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CurlyUI
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Revised the Curly UI fix as it was preventing the graphic from being updated in the scene view. Thanks to @solidsign for the update.
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2023-01-22 10:40:29 +00:00 |
ShaderEffects
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Initial check-in of a static library to collate shaders on first use.
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2020-10-23 19:10:51 +01:00 |
BestFitOutline.cs
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Updating package to the latest Unity guidelines for Unity packages
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2020-06-30 13:58:38 +01:00 |
BestFitOutline.cs.meta
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Updating package to the latest Unity guidelines for Unity packages
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2020-06-30 13:58:38 +01:00 |
CurlyUI.meta
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Updating package to the latest Unity guidelines for Unity packages
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2020-06-30 13:58:38 +01:00 |
CurvedText.cs
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Updating package to the latest Unity guidelines for Unity packages
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2020-06-30 13:58:38 +01:00 |
CurvedText.cs.meta
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Updating package to the latest Unity guidelines for Unity packages
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2020-06-30 13:58:38 +01:00 |
CylinderText.cs
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Updating package to the latest Unity guidelines for Unity packages
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2020-06-30 13:58:38 +01:00 |
CylinderText.cs.meta
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Updating package to the latest Unity guidelines for Unity packages
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2020-06-30 13:58:38 +01:00 |
Gradient.cs
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Updating package to the latest Unity guidelines for Unity packages
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2020-06-30 13:58:38 +01:00 |
Gradient.cs.meta
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Updating package to the latest Unity guidelines for Unity packages
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2020-06-30 13:58:38 +01:00 |
Gradient2.cs
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Updating package to the latest Unity guidelines for Unity packages
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2020-06-30 13:58:38 +01:00 |
Gradient2.cs.meta
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Updating package to the latest Unity guidelines for Unity packages
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2020-06-30 13:58:38 +01:00 |
LetterSpacing.cs
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Spell-checking and docs update
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2020-07-08 20:38:28 +01:00 |
LetterSpacing.cs.meta
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Updating package to the latest Unity guidelines for Unity packages
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2020-06-30 13:58:38 +01:00 |
MonoSpacing.cs
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Spell-checking and docs update
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2020-07-08 20:38:28 +01:00 |
MonoSpacing.cs.meta
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Updating package to the latest Unity guidelines for Unity packages
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2020-06-30 13:58:38 +01:00 |
NicerOutline.cs
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Merged in fix manually because... Bitbucket
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2022-04-23 11:53:17 +01:00 |
NicerOutline.cs.meta
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Updating package to the latest Unity guidelines for Unity packages
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2020-06-30 13:58:38 +01:00 |
RaycastMask.cs
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Updating package to the latest Unity guidelines for Unity packages
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2020-06-30 13:58:38 +01:00 |
RaycastMask.cs.meta
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Updating package to the latest Unity guidelines for Unity packages
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2020-06-30 13:58:38 +01:00 |
ShaderEffects.meta
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Updating package to the latest Unity guidelines for Unity packages
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2020-06-30 13:58:38 +01:00 |
ShineEffect.cs
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Updating package to the latest Unity guidelines for Unity packages
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2020-06-30 13:58:38 +01:00 |
ShineEffect.cs.meta
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Updating package to the latest Unity guidelines for Unity packages
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2020-06-30 13:58:38 +01:00 |
ShineEffector.cs
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Cleanup and ensuring the UIParticleSystem is disposed on Destroy correctly.
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2023-01-03 11:42:22 +00:00 |
ShineEffector.cs.meta
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Updating package to the latest Unity guidelines for Unity packages
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2020-06-30 13:58:38 +01:00 |
SoftMaskScript.cs
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Initial check-in of a static library to collate shaders on first use.
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2020-10-23 19:10:51 +01:00 |
SoftMaskScript.cs.meta
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Updating package to the latest Unity guidelines for Unity packages
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2020-06-30 13:58:38 +01:00 |
UIFlippable.cs
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Updating package to the latest Unity guidelines for Unity packages
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2020-06-30 13:58:38 +01:00 |
UIFlippable.cs.meta
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Updating package to the latest Unity guidelines for Unity packages
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2020-06-30 13:58:38 +01:00 |
UIParticleSystem.cs
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Cleanup and ensuring the UIParticleSystem is disposed on Destroy correctly.
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2023-01-03 11:42:22 +00:00 |
UIParticleSystem.cs.meta
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Updating package to the latest Unity guidelines for Unity packages
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2020-06-30 13:58:38 +01:00 |