com.unity.uiextensions/Scripts/Utilities/SelectableScaler.cs

93 lines
2.6 KiB
C#

///Credit Tomek S
///Sourced from - https://pastebin.com/NXYu37jC
using System.Collections;
using UnityEngine.EventSystems;
namespace UnityEngine.UI.Extensions
{
[AddComponentMenu("UI/Extensions/Selectable Scalar")]
[RequireComponent(typeof(Button))]
public class SelectableScaler : MonoBehaviour, IPointerDownHandler, IPointerUpHandler
{
public AnimationCurve animCurve;
[Tooltip("Animation speed multiplier")]
public float speed = 1;
private Vector3 initScale;
public Transform target;
Selectable selectable;
public Selectable Target
{
get
{
if (selectable == null)
selectable = GetComponent<Selectable>();
return selectable;
}
}
// Use this for initialization
void Awake()
{
if (target == null)
target = transform;
initScale = target.localScale;
}
void OnEnable()
{
target.localScale = initScale;
}
public void OnPointerDown(PointerEventData eventData)
{
if (Target != null && !Target.interactable)
return;
StopCoroutine("ScaleOUT");
StartCoroutine("ScaleIN");
}
public void OnPointerUp(PointerEventData eventData)
{
if (Target != null && !Target.interactable)
return;
StopCoroutine("ScaleIN");
StartCoroutine("ScaleOUT");
}
IEnumerator ScaleIN()
{
if (animCurve.keys.Length > 0)
{
target.localScale = initScale;
float t = 0;
float maxT = animCurve.keys[animCurve.length - 1].time;
while (t < maxT)
{
t += speed * Time.unscaledDeltaTime;
target.localScale = Vector3.one * animCurve.Evaluate(t);
yield return null;
}
}
}
IEnumerator ScaleOUT()
{
if (animCurve.keys.Length > 0)
{
//target.localScale = initScale;
float t = 0;
float maxT = animCurve.keys[animCurve.length - 1].time;
while (t < maxT)
{
t += speed * Time.unscaledDeltaTime;
target.localScale = Vector3.one * animCurve.Evaluate(maxT - t);
yield return null;
}
transform.localScale = initScale;
}
}
}
}