524 lines
17 KiB
C#
524 lines
17 KiB
C#
/// Credit drobina, w34edrtfg, playemgames
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/// Sourced from - http://forum.unity3d.com/threads/sprite-icons-with-text-e-g-emoticons.265927/
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Text.RegularExpressions;
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using UnityEngine.Events;
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using UnityEngine.EventSystems;
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namespace UnityEngine.UI.Extensions {
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// Image according to the label inside the name attribute to load, read from the Resources directory. The size of the image is controlled by the size property.
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// Use: Add Icon name and sprite to the icons list
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[AddComponentMenu("UI/Extensions/TextPic")]
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[ExecuteInEditMode] // Needed for culling images that are not used //
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public class TextPic : Text, IPointerClickHandler, IPointerExitHandler, IPointerEnterHandler, ISelectHandler {
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/// <summary>
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/// Image Pool
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/// </summary>
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private readonly List<Image> m_ImagesPool = new List<Image>();
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private readonly List<GameObject> culled_ImagesPool = new List<GameObject>();
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private bool clearImages = false;
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private Object thisLock = new Object();
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/// <summary>
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/// Vertex Index
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/// </summary>
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private readonly List<int> m_ImagesVertexIndex = new List<int>();
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/// <summary>
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/// Regular expression to replace
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/// </summary>
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private static readonly Regex s_Regex =
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new Regex(@"<quad name=(.+?) size=(\d*\.?\d+%?) width=(\d*\.?\d+%?) />", RegexOptions.Singleline);
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private string fixedString; [SerializeField]
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[Tooltip("Allow click events to be received by parents, (default) blocks")]
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private bool m_ClickParents;
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// Update the quad images when true
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private bool updateQuad = false;
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public bool AllowClickParents {
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get { return m_ClickParents; }
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set { m_ClickParents = value; }
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}
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public override void SetVerticesDirty() {
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base.SetVerticesDirty();
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// Update the quad images
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updateQuad = true;
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}
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#if UNITY_EDITOR
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protected override void OnValidate() {
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base.OnValidate();
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// Update the quad images
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updateQuad = true;
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for (int i = 0; i < inspectorIconList.Length; i++) {
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if (inspectorIconList[i].scale == Vector2.zero) {
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inspectorIconList[i].scale = Vector2.one;
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}
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}
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}
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#endif
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/// <summary>
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/// After parsing the final text
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/// </summary>
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private string m_OutputText;
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[System.Serializable]
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public struct IconName {
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public string name;
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public Sprite sprite;
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public Vector2 offset;
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public Vector2 scale;
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}
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public IconName[] inspectorIconList;
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[Tooltip("Global scaling factor for all images")]
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public float ImageScalingFactor = 1;
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// Write the name or hex value of the hyperlink color
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public string hyperlinkColor = "blue";
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// Offset image by x, y
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[SerializeField]
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public Vector2 imageOffset = Vector2.zero;
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private Button button;
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private List<Vector2> positions = new List<Vector2>();
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/**
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* Little hack to support multiple hrefs with same name
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*/
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private string previousText = "";
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public bool isCreating_m_HrefInfos = true;
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new void Start() {
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button = GetComponent<Button>();
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ResetIconList();
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}
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public void ResetIconList() {
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Reset_m_HrefInfos ();
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base.Start();
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}
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protected void UpdateQuadImage() {
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#if UNITY_EDITOR
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if (UnityEditor.PrefabUtility.GetPrefabType(this) == UnityEditor.PrefabType.Prefab) {
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return;
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}
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#endif
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m_OutputText = GetOutputText();
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MatchCollection matches = s_Regex.Matches(m_OutputText);
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if (matches != null && matches.Count > 0) {
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for (int i = 0; i < matches.Count; i++) {
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m_ImagesPool.RemoveAll(image => image == null);
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if (m_ImagesPool.Count == 0) {
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GetComponentsInChildren<Image>(true, m_ImagesPool);
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}
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if (matches.Count > m_ImagesPool.Count) {
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var resources = new DefaultControls.Resources();
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var go = DefaultControls.CreateImage(resources);
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go.layer = gameObject.layer;
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var rt = go.transform as RectTransform;
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if (rt) {
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rt.SetParent(rectTransform);
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rt.anchoredPosition3D = Vector3.zero;
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rt.localRotation = Quaternion.identity;
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rt.localScale = Vector3.one;
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}
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m_ImagesPool.Add(go.GetComponent<Image>());
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}
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var spriteName = matches[i].Groups[1].Value;
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var img = m_ImagesPool[i];
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Vector2 imgoffset = Vector2.zero;
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if (img.sprite == null || img.sprite.name != spriteName) {
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if (inspectorIconList != null && inspectorIconList.Length > 0) {
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foreach (IconName icon in inspectorIconList) {
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if (icon.name == spriteName) {
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img.sprite = icon.sprite;
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img.preserveAspect = true;
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img.rectTransform.sizeDelta = new Vector2(fontSize * ImageScalingFactor * icon.scale.x, fontSize * ImageScalingFactor * icon.scale.y);
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imgoffset = icon.offset;
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break;
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}
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}
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}
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}
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img.enabled = true;
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if (positions.Count > 0 && i < positions.Count) {
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img.rectTransform.anchoredPosition = positions[i] += imgoffset;
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}
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}
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}
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else {
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// If there are no matches, remove the images from the pool
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for (int i = 0; i < m_ImagesPool.Count; i++) {
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if (m_ImagesPool[i]) {
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if (!culled_ImagesPool.Contains(m_ImagesPool[i].gameObject)) {
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culled_ImagesPool.Add(m_ImagesPool[i].gameObject);
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m_ImagesPool.Remove(m_ImagesPool[i]);
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}
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}
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}
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}
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// Remove any images that are not being used
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for (var i = matches.Count; i < m_ImagesPool.Count; i++) {
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if (m_ImagesPool[i]) {
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if (!culled_ImagesPool.Contains(m_ImagesPool[i].gameObject)) {
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culled_ImagesPool.Add(m_ImagesPool[i].gameObject);
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m_ImagesPool.Remove(m_ImagesPool[i]);
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}
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}
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}
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// Clear the images when it is safe to do so
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if (culled_ImagesPool.Count > 0) {
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clearImages = true;
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}
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}
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protected override void OnPopulateMesh(VertexHelper toFill) {
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var orignText = m_Text;
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m_Text = GetOutputText();
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base.OnPopulateMesh(toFill);
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m_Text = orignText;
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positions.Clear();
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UIVertex vert = new UIVertex();
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for (var i = 0; i < m_ImagesVertexIndex.Count; i++) {
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var endIndex = m_ImagesVertexIndex[i];
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if (endIndex < toFill.currentVertCount) {
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toFill.PopulateUIVertex(ref vert, endIndex);
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positions.Add(new Vector2((vert.position.x + fontSize / 2), (vert.position.y + fontSize / 2)) + imageOffset);
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// Erase the lower left corner of the black specks
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toFill.PopulateUIVertex(ref vert, endIndex - 3);
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var pos = vert.position;
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for (int j = endIndex, m = endIndex - 3; j > m; j--) {
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toFill.PopulateUIVertex(ref vert, endIndex);
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vert.position = pos;
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toFill.SetUIVertex(vert, j);
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}
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}
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}
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// Hyperlinks surround processing box
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foreach (var hrefInfo in m_HrefInfos) {
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hrefInfo.boxes.Clear();
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if (hrefInfo.startIndex >= toFill.currentVertCount) {
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continue;
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}
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// Hyperlink inside the text is added to surround the vertex index coordinate frame
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toFill.PopulateUIVertex(ref vert, hrefInfo.startIndex);
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var pos = vert.position;
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var bounds = new Bounds(pos, Vector3.zero);
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for (int i = hrefInfo.startIndex, m = hrefInfo.endIndex; i < m; i++) {
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if (i >= toFill.currentVertCount) {
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break;
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}
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toFill.PopulateUIVertex(ref vert, i);
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pos = vert.position;
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// Wrap re-add surround frame
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if (pos.x < bounds.min.x) {
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hrefInfo.boxes.Add(new Rect(bounds.min, bounds.size));
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bounds = new Bounds(pos, Vector3.zero);
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}
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else {
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bounds.Encapsulate(pos); // Extended enclosed box
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}
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}
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hrefInfo.boxes.Add(new Rect(bounds.min, bounds.size));
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}
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// Update the quad images
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updateQuad = true;
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}
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/// <summary>
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/// Hyperlink List
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/// </summary>
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private readonly List<HrefInfo> m_HrefInfos = new List<HrefInfo>();
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/// <summary>
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/// Text Builder
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/// </summary>
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private static readonly StringBuilder s_TextBuilder = new StringBuilder();
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/// <summary>
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/// Hyperlink Regular Expression
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/// </summary>
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private static readonly Regex s_HrefRegex =
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new Regex(@"<a href=([^>\n\s]+)>(.*?)(</a>)", RegexOptions.Singleline);
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[Serializable]
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public class HrefClickEvent : UnityEvent<string> { }
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[SerializeField]
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private HrefClickEvent m_OnHrefClick = new HrefClickEvent();
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/// <summary>
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/// Hyperlink Click Event
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/// </summary>
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public HrefClickEvent onHrefClick {
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get { return m_OnHrefClick; }
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set { m_OnHrefClick = value; }
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}
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/// <summary>
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/// Finally, the output text hyperlinks get parsed
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/// </summary>
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/// <returns></returns>
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protected string GetOutputText() {
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s_TextBuilder.Length = 0;
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var indexText = 0;
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fixedString = this.text;
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if (inspectorIconList != null && inspectorIconList.Length > 0) {
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foreach (IconName icon in inspectorIconList) {
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if (!string.IsNullOrEmpty(icon.name)) {
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fixedString = fixedString.Replace(icon.name, "<quad name=" + icon.name + " size=" + fontSize + " width=1 />");
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}
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}
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}
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int count = 0;
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foreach (Match match in s_HrefRegex.Matches(fixedString)) {
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s_TextBuilder.Append(fixedString.Substring(indexText, match.Index - indexText));
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s_TextBuilder.Append("<color=" + hyperlinkColor + ">"); // Hyperlink color
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var group = match.Groups[1];
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if (isCreating_m_HrefInfos) {
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var hrefInfo = new HrefInfo
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{
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startIndex = s_TextBuilder.Length * 4, // Hyperlinks in text starting vertex indices
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endIndex = (s_TextBuilder.Length + match.Groups[2].Length - 1) * 4 + 3,
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name = group.Value
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};
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m_HrefInfos.Add(hrefInfo);
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}
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else {
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if(m_HrefInfos.Count > 0) {
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m_HrefInfos[count].startIndex = s_TextBuilder.Length * 4; // Hyperlinks in text starting vertex indices;
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m_HrefInfos[count].endIndex = (s_TextBuilder.Length + match.Groups[2].Length - 1) * 4 + 3;
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count++;
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}
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}
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s_TextBuilder.Append(match.Groups[2].Value);
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s_TextBuilder.Append("</color>");
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indexText = match.Index + match.Length;
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}
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// we should create array only once or if there is any change in the text
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if (isCreating_m_HrefInfos)
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isCreating_m_HrefInfos = false;
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s_TextBuilder.Append(fixedString.Substring(indexText, fixedString.Length - indexText));
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m_OutputText = s_TextBuilder.ToString();
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m_ImagesVertexIndex.Clear();
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MatchCollection matches = s_Regex.Matches(m_OutputText);
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if (matches != null && matches.Count > 0) {
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foreach (Match match in matches) {
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var picIndex = match.Index;
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var endIndex = picIndex * 4 + 3;
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m_ImagesVertexIndex.Add(endIndex);
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}
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}
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return m_OutputText;
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}
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/// <summary>
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/// Click event is detected whether to click a hyperlink text
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/// </summary>
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/// <param name="eventData"></param>
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public void OnPointerClick(PointerEventData eventData) {
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Vector2 lp;
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RectTransformUtility.ScreenPointToLocalPointInRectangle(
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rectTransform, eventData.position, eventData.pressEventCamera, out lp);
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foreach (var hrefInfo in m_HrefInfos) {
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var boxes = hrefInfo.boxes;
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for (var i = 0; i < boxes.Count; ++i) {
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if (boxes[i].Contains(lp)) {
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m_OnHrefClick.Invoke(hrefInfo.name);
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return;
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}
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}
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}
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}
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public void OnPointerEnter(PointerEventData eventData) {
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if (m_ImagesPool.Count >= 1) {
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foreach (Image img in m_ImagesPool) {
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if (button != null && button.isActiveAndEnabled) {
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img.color = button.colors.highlightedColor;
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}
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}
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}
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}
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public void OnPointerExit(PointerEventData eventData) {
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if (m_ImagesPool.Count >= 1) {
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foreach (Image img in m_ImagesPool) {
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if (button != null && button.isActiveAndEnabled) {
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img.color = button.colors.normalColor;
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}
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else {
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img.color = color;
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}
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}
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}
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}
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public void OnSelect(BaseEventData eventData) {
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if (m_ImagesPool.Count >= 1) {
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foreach (Image img in m_ImagesPool) {
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if (button != null && button.isActiveAndEnabled) {
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img.color = button.colors.highlightedColor;
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}
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}
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}
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}
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public void OnDeselect(BaseEventData eventData) {
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if (m_ImagesPool.Count >= 1) {
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foreach (Image img in m_ImagesPool) {
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if (button != null && button.isActiveAndEnabled) {
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img.color = button.colors.normalColor;
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}
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}
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}
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}
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/// <summary>
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/// Hyperlinks Info
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/// </summary>
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private class HrefInfo {
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public int startIndex;
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public int endIndex;
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public string name;
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public readonly List<Rect> boxes = new List<Rect>();
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}
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void LateUpdate() {
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// Reset the hrefs if text is changed
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if( previousText != text) {
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Reset_m_HrefInfos ();
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// Update the quad on text change
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updateQuad = true;
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}
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// Need to lock to remove images properly
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lock (thisLock) {
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// Can only update the images when it is not in a rebuild, this prevents the error
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if (updateQuad) {
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UpdateQuadImage();
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updateQuad = false;
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}
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// Destroy any images that are not in use
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if (clearImages) {
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for (int i = 0; i < culled_ImagesPool.Count; i++) {
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DestroyImmediate(culled_ImagesPool[i]);
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}
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culled_ImagesPool.Clear();
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clearImages = false;
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}
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}
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}
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// Reseting m_HrefInfos array if there is any change in text
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void Reset_m_HrefInfos () {
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previousText = text;
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m_HrefInfos.Clear();
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isCreating_m_HrefInfos = true;
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}
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protected override void OnEnable() {
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base.OnEnable();
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// Enable images on TextPic disable
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if (m_ImagesPool.Count >= 1) {
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for (int i = 0; i < m_ImagesPool.Count; i++) {
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if(m_ImagesPool[i] != null) {
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m_ImagesPool[i].enabled = true;
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}
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}
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}
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// Update the quads on re-enable
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updateQuad = true;
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}
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protected override void OnDisable() {
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base.OnDisable();
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// Disable images on TextPic disable
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if (m_ImagesPool.Count >= 1) {
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for (int i = 0; i < m_ImagesPool.Count; i++) {
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if(m_ImagesPool[i] != null) {
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m_ImagesPool[i].enabled = false;
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}
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}
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}
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}
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}
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} |