/// Credit Erdener Gonenc - @PixelEnvision /*USAGE: Simply use that instead of the regular ScrollRect */ using System; using UnityEngine.EventSystems; namespace UnityEngine.UI.Extensions { [AddComponentMenu ("UI/Extensions/ScrollRectMultiTouchFix")] public class ScrollRectMultiTouchFix : ScrollRect { private int pid = -100; /// /// Begin drag event /// public override void OnBeginDrag (UnityEngine.EventSystems.PointerEventData eventData) { pid = eventData.pointerId; base.OnBeginDrag (eventData); } /// /// Drag event /// public override void OnDrag (UnityEngine.EventSystems.PointerEventData eventData) { if (pid == eventData.pointerId) base.OnDrag (eventData); } /// /// End drag event /// public override void OnEndDrag (UnityEngine.EventSystems.PointerEventData eventData) { pid = -100; base.OnEndDrag (eventData); } } }