Commit Graph

12 Commits (c46453655e05a87d9c96a6433f114c23be03186e)

Author SHA1 Message Date
Simon Jackson c46453655e Removed old HSV picker and replaced with initial version of the new COlorPicker.
Includes some other new controls such as Box Slider and Color Slider.
Still needs some cleaning up as this is the initial check-in

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branch : develop_5.3
2016-11-25 09:27:29 +00:00
Simon Jackson c97b4f8a99 TextPic update and fix
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branch : develop_5.3
2016-11-24 17:48:51 +00:00
Simon Jackson 76e5049023 Fixed and tested HSS & VSS use with Scroll COnflict Manager.
HSS & VSS controls now play nicely together
Added new version of Gradient

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branch : develop_5.3
2016-11-15 23:48:44 +00:00
sushanta chakraborty 18cf84b4d0 TextPic.cs Added Fix for href tag, which was not working. Added support for multiple href tag with same name.
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branch : sushanta1991/textpiccs-was-not-working-for-href-unit-1474979920532
2016-09-28 06:56:06 +00:00
sushanta chakraborty b75a03963e TextPic.cs Added Fix for href tag, which was not working.
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branch : sushanta1991/textpiccs-was-not-working-for-href-unit-1474979920532
2016-09-28 05:29:33 +00:00
sushanta chakraborty 292fb39c93 TextPic.cs was not working for href.
Unity-UI-Extensions helped me a lot thanks for creating it.

Today i was trying href tag provided with TextPic.cs, but unfortunately it was not working.

I figured out that, OnPopulateMesh() was creating hrefInfo.boxes but at the end when OnPopulateMesh() calls UpdateQuadImage(), hrefInfo.boxes.count was coming 0. This was little strange but i saw that GetOutputText() was re-creating m_HrefInfos array from scratch but it didn't include the code to add boxes, so this was the issue.

so what i did is, i commented this line m_HrefInfos.Clear(); in GetOutputText() and added few lines of code to check if m_HrefInfos elements exists than don't destroy it, just update it with new values.
This helped in resolving the issue. Now i was getting onClick event on href tag.

Thanks

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branch : sushanta1991/textpiccs-was-not-working-for-href-unit-1474979920532
2016-09-27 12:38:44 +00:00
darkside@xna-uk.net 154c9c8d31 Upgrade fix to SAUIM Test shader
Removed some experimental code that sneaked in to a commit

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branch : develop_5.3
2016-09-08 19:04:42 +01:00
playemgames f324f58076 Hack to clear out culled images to properly position them instead of reuse images.
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branch : playemgames/hack-to-clear-out-culled-images-to-prope-1470396744892
2016-08-05 11:36:19 +00:00
playemgames 4ede5c9576 Added OnValidate and UpdateQuadImage(); to OnPopulateMesh(); to position the images correctly on text input.
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branch : playemgames/added-onvalidate-and-updatequadimage-to--1469821382746
2016-07-29 19:43:04 +00:00
Simon Jackson ee300b4079 Some more restructuring whilst documentation updates continue.
Hopefully last breaking changes.

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branch : develop_5.3
2016-07-18 21:36:36 +01:00
Simon Jackson 6796c319a3 Documentation update
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branch : develop_5.3
2016-07-17 20:56:54 +01:00
Simon Jackson e105d9f2dd Added UI Knob
Restructured controls in to their own folder.  If we are breaking Bkcompat, might as well make it a good one

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branch : develop_5.3
2016-07-17 19:21:41 +01:00