Commit Graph

56 Commits (ad4ec2d920f55d69f097d2fa06d505e3a990be8c)

Author SHA1 Message Date
SimonDarksideJ 162e4d3ed9 Updated implementations to handle 2023 support, with 2023 moving in to public release 2023-11-23 20:32:53 +00:00
Simon (Darkside) Jackson 89403a2611
Release 2.3.0 (#429)
* Package upver for Development

* Added OnHighlightChanged and OnPressChanged events
Added getters and setters for Highlighted and Pressed

* Patch fix for UILineRenderer

* Update package preview release

* Resolves issue where the lower range value would become stuck when moved to the max value position

Resolves: https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/issues/381/cant-move-range-slider-if-low-is-moved-to

* Updated Infinite scroll to work with content of different sizes

* Clean-up and reset pivots on scene start

* Patches from PR

* Clean up range slider unused variables

* Updated Dropdown list to NOT resize text Rect on draw

* Upgraded RangeSlider to work in both Horizontal and Verticle setups, just like regular slider.

Also fixed a minor issue with offset when dragging on the bar.

# Conflicts:
#	Runtime/Scripts/Controls/RangeSlider.cs

* Taking in fix from
https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/pull-requests/132

* Applying PR manually, because Bitbucket
https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/pull-requests/128

* Merged in fix manually because... Bitbucket
https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/pull-requests/130

* Remove old BitBucket Pipeline for GitHub

* Fixes issue #398 where the Next / Previous buttons filed to work if the ScrollSnap was previously scrolling.

Also renamed the Extension Methods scripts and added a new function.

Resolves: #398

* Resolves #397

Moved OnValidate checks which redraw the component to the RectTransformDimensionsCHanged event

* Updated UIParticleSystem access to Particles array to ensure it is more stable.
Updated some #if statements to be better future proofed

Resolves #360

* Fixed the UIConnector to safely handle when no parent canvas can be found.

Resolves #392

* Fixed issue which allowed an item marked as NOT transferable to actually be transferred between lists

Resolves #382

* Updated #if filter inclusion to 2019_1_OR_Newer

resolves:
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/411

* Updated UIVertical scroller to be 2022 compliant

Resolves:
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/410

* Updated Curly UI to wait until end of the frame to recalculate positions
Also updated Editor script to work in 2022

Resolves:
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/409

* Updated Depth Texture sampler in UI Particles Shaders

Resolves:
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/401

* Remove meta duplicates for HSVColour Picker

* Add newly generated HSV picker meta files

* Hard reset of Colour picker guids

* Updated Points to always be an array of 1 when set to nothing.

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/295

* Updated Cooldown button to work with Keyboard input

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/171

* Added error handling around setting Unity UI Components for Vertical/Horizontal scrolling

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/296

* Protecting Remove too

* Added SetArc method to UICircle as requested

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/280

* Marked ScrollPositionController as Obsolete, users should use the newer Scroller component instead, will be removed in a future release.

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/305

* Updated ScrollPositionControllerEditor as obsolete too

* Removed unneeded size calculation which caused some issues with mixed height/width children.

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/380

* Resolved issue whereby the last row in a flow layout group would not size correctly.

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/357

* Updated all components using "LayoutGroup" to override their OnDisable feature to incorporate this fix:
https://gist.github.com/randomize/73ca6d3b6aa7210073692eb5cabd537e

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/178

* Checking in new MinMaxSlider

TODO
- Finish Editor creator

* Added Editor Menu Option to create a Min/Max slider

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/270

* Marked TileSizeFitter as obsolete as Unity has made this unworkable

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/214

* Updated Editor create options to add the correct Event System Input module for the Input system used, now or old.

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/378

* Updated Editor menu layout

* Updated initialisation logic to not cause an endless loop in the TabNavigationHelper

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/208

* Added new FIFO based UI Line Render when dynamic line rendering is needed (basic, no Beziers)

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/324

* Clean-up of ScrollSnapBase

* Updated "Action" use to "UnityAction" to avoid Unity issues

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/253

* Updated UIVerticalScroller for standards and added UIHorizontalScroller

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/205

* Updated ReorderableList/ReorderableListElement to prevent creating a "Fake" droppable when the item is not transferable

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/164

* Updated panel drawing for ComboBox controls and added DropdownOffset

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/393

* Base update for pointers to new version / package home

* Cleanup and ensuring the UIParticleSystem is disposed on Destroy correctly.

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/412

* Refresh FancyScrollView with latest fixes

* Remove broken examples link

* Break Module

* Update Examples module to new home

* Updating GitHub artifacts and automation

* Updated build issue with ReorderableListElement

* Revised the Curly UI fix as it was preventing the graphic from being updated in the scene view.  Thanks to @solidsign for the update.

* Removed legacy Examples link, moving to separate repository

* Added new submodule for extracted examples

* Fix class spellings and update MultiTouchScrollRect

* Updated NonDrawingGraphic to require a CanvasRender, else it causes an error on run (and doesn't work)

- Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/420

* Add updated test flow for builds

* Fix github issue templates

* Add the Version upgrade pipeline

* Added ResetSelectableHighlight component

* Resolves issue in 2022 with the missing Text component

Fixes: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/424

* The BIG Unity 2022 Text reorganisation

* Remove editor validation and add error checking for the ColorLabel component

* Add 2019 to the testing validation

* Switch android builds to windows

* Several lifetime feature updates for the ComboBox controls:

- Resolves startup issue that prevented the control being used (Unity changed the start order in some instances), this was causing null reference issues with comboboxes
- Added the ability to set a specific item on start and not just the first
- Added the ability to disable the dropdown to make a read-only dropdown

Resolves:
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/426
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/425

* Resolved issues with DisplayAbove and using a 0 ItemsToDisplay

* Update pipelines for release

* Final checks for merge!

---------

Co-authored-by: Robert Rioja <rrioja@immersivedisplayinc.com>
Co-authored-by: Simon Jackson <darkside@xna-uk.net>
Co-authored-by: Ben MacKinnon <bilmackinnon@googlemail.com>
Co-authored-by: Simon Jackson <sjackson@ethar.com>
Co-authored-by: action <action@users.noreply.github.com>
2023-02-07 14:35:43 +00:00
Simon Jackson 383e19fb05 Merged in development (pull request #122)
Development

* Merged in updated_new_input_system_check (pull request #117)

Updated the new Input system switch and tested against 2021

* Updated LineRenderer to initialise with a 1 point array, this resolves an issue with Unity putting the previous controls vertext array in an uninitialised control.
Also updated examples checkout

* Merged in UpdatedLineRender (pull request #118)

UILineRender now initilises with a point of 1 to correct Unity issue

* Applied J.R. Mitchell's fix for the Accordion Controls/Accordion/AccordionElement.cs

resolves: #364

* Merged in AccordionFIx (pull request #119)

Update to Accordion to allow for prefab Accordion Elements

* Resolved issue where the Content Scroll snap would cause issue with only 1 child.
Also tested and fixed working with no children.

Resolves #362

* Merged in content_scroll_snap_fix (pull request #120)

ContentScrollSnap update

* Updated the PaginationManager to override if the ScrollSnap is in motion.
BuyerBeware, Unity's toggles can get in to a state where they are clicked but not clicked.

* Merged in PaginationFix (pull request #121)

Updated the PaginationManager to override if the ScrollSnap is in motion.

* Updated release notes and bumped version to release
2021-05-10 17:38:31 +00:00
Simon (darkside) Jackson 84bf882777 Updated Accordion to support both Vertical as well as Horizontal layout 2020-08-30 16:09:54 +01:00
soprachevAK 8ea54def05 remove blank line from MenuOptions 2020-08-18 18:24:58 +03:00
soprachevAK 5c88d7d3a0 Fix menuOptions add credit header 2020-08-18 18:21:17 +03:00
soprachevAK dfa0d963df Add squircle priminive 2020-08-18 02:48:54 +03:00
Simon (darkside) Jackson 9617cc26b2 Spell-checking and docs update 2020-07-08 20:38:28 +01:00
c0ffeeartc b49dd4e918 Added undo to uGUITools.AnchorsToCorners, uGUITools.CornersToAnchors 2020-05-22 03:13:47 +03:00
Simon (darkside) Jackson 41e082802a Updated FancyScrollView to latest 2019-11-16 14:49:21 +00:00
Simon (darkside) Jackson 88b4a54603 Added Range Slider to controls list 2019-11-15 18:48:20 +00:00
Simon Jackson b3e4b0fcd5 Merged in fancyscrollview_Update (pull request #62)
Updated Fancy Scroll view to the latest
2019-11-15 16:03:08 +00:00
Ben MacKinnon cea147dc75 Added Range Slider controller. Squashed commit of previous work.
commit 6c5cf2dc036cf385b81fdfc8072300704b06b435
Merge: fb991af bf30261
Author: Ben MacKinnon <ben.mackinnon@soluis.com>
Date:   Tue Nov 12 17:54:34 2019 +0000

    Merge branch 'refs/heads/master' into range-slider

commit bf302616b8ae377a859d2012b856dc370efe40c2
Merge: 10919c6 76d2299
Author: Ben MacKinnon <bilmackinnon@googlemail.com>
Date:   Tue Nov 12 17:44:57 2019 +0000

    Merge pull request #1 from Dover8/range-slider

    Range slider

commit 76d22998d38801ab35ba19743d944263041924a5
Author: Ben MacKinnon <ben.mackinnon@soluis.com>
Date:   Tue Nov 12 17:36:23 2019 +0000

    Updated PointerDown to update the target graphic

    Re-enabling colour tint interaction.

commit 2d2ca219d5c0865ba4eaa428e8a167118aa06360
Author: Ben MacKinnon <ben.mackinnon@soluis.com>
Date:   Tue Nov 12 16:59:29 2019 +0000

    Updated headers to match the standard format of the project

commit 9a0d3f4aaddbcee2565693b0733c0001a2de2a90
Author: Ben MacKinnon <ben.mackinnon@soluis.com>
Date:   Tue Nov 12 16:43:22 2019 +0000

    Some further default value set when creating a RangeSlider

commit 748d1484568e16aa0bd2e3949330e48ce7245570
Author: Ben MacKinnon <ben.mackinnon@soluis.com>
Date:   Tue Nov 12 16:38:34 2019 +0000

    Added the menu creation options for the Range Slider

commit fa9e9beceede8c708529cd6a3ea98673b2d6d2c2
Author: Ben MacKinnon <ben.mackinnon@soluis.com>
Date:   Tue Nov 12 12:55:38 2019 +0000

    Editor layout for the Range Slider

    Using the EditorGUILayout.MinMaxSlider to control the RangeSlider. It was this control that we are replicating in the UI.

commit 32b731548e8e7f286964a4a7a35fd945e5d5a31a
Author: Ben MacKinnon <ben.mackinnon@soluis.com>
Date:   Mon Nov 11 16:19:16 2019 +0000

    Updated namespace and header

commit 4d0fa2e7dc535b343cf10def6e01886383cc88ac
Author: Ben MacKinnon <ben.mackinnon@soluis.com>
Date:   Mon Sep 16 12:41:45 2019 +0100

    Added interaction

    Range slider is now interactable with both handles and the bar

commit f4be93752719a08b95594e545eb16b27d3b3bcea
Author: Ben MacKinnon <ben.mackinnon@soluis.com>
Date:   Fri Sep 13 15:27:15 2019 +0100

    copied over the WIP RangeSlider from current project
2019-11-13 11:09:37 +00:00
Simon Jackson 58e9772ccb Updated Fancy Scroll view to the latest 2019-09-27 13:30:11 +01:00
Simon (darkside) Jackson 1628a9557f Testing and validation 2019-08-14 19:10:51 +01:00
Simon (darkside) Jackson 35995015bc Updating project for 2019 and adding assembly definitions for dev
Plus minor 2019 fix for textpic
2019-08-14 11:10:38 +01:00
LARS-LAPTOP2\larsme cee50a6d63 More Options for UI Vertical Scroller
- Option to stop scrolling momentum when scrolling past first / last item (still draggable in that direction)
- Explicit function to recognize / set array elements in case they were changed
- Resize elements to match elementSize rect object (defaults to center object), scaled using modifiable elementShrinkage and minSize
- Detect focusedElement and trigger event if focus changes
- Option whether to make unfocused elements interactible or not
2019-02-22 18:08:50 +01:00
Simon (Darkside) Jackson a645c1e0c2 Updated FancyScrollView to latest version 2018-12-31 15:16:28 +00:00
Sean Mann d5d94a2076 Improvements to UI and ColorPickerPresets inspector.
- Picker 2.0.prefab UI now collapses preoperly when showing/hiding HSV/RGB slider sets.
- ColorPickerPresets now has an inspector with a button that can be clicked to open the saved JSON file.
2018-03-10 21:52:45 -05:00
Simon (Darkside) Jackson 2c802d9271 Second pass optimisation for next update
[x] GUILayer removed from all sample Scenes
[x] Validated each scene in build (resolved some missing script references post upgrade)

*Note, UIVerticalScroller seems to have an issue, will address later.
2018-01-20 17:35:15 +00:00
Beka Westberg fca370b906 Created a Content Scroll Snap that snaps onto the children of the content no matter their sizing or spacing 2017-12-05 14:23:01 -08:00
Brad Nelson 0fdf3e72bd Merged in playemgames/edit-icons-in-a-textpic-component-1510001967088 (pull request #1)
Edit Icons in a TextPic component
2017-11-06 21:14:41 +00:00
Brad Nelson 50b65a7952 Rename Icons in TextPic components 2017-11-06 21:01:47 +00:00
Brad Nelson 2a1bb064d4 Edit Icons in a TextPic component 2017-11-06 20:59:33 +00:00
Brad Nelson 90ec9f6f5b Copy Icon Lists between TextPic components 2017-11-06 20:53:10 +00:00
David Gileadi f5602a0e14 Use button colors, improve initial render 2017-09-01 17:39:32 -07:00
David Gileadi ea8a9e9d36 Preserve sprite modifications in more situations 2017-08-19 21:57:27 -07:00
David Gileadi c5edc0cdf1 Change Stepper and Segmented Control to use overrideImage, standard size, other fixes 2017-08-12 16:19:19 -07:00
Simon Jackson c11796ebcc Update 2.0 Check-in 2017-08-11 13:17:10 +01:00
Simon Jackson 98648acf6a Documentation tweaks and original FancyScrollView docs 2017-08-05 12:57:07 +01:00
Simon Jackson 974f906fb0 Added Curly UI Asset and updated to project standards. Docs to follow. 2017-07-30 13:13:29 +01:00
Simon Jackson fc8bd8ba37 Added Radial Slider menu options
Minor bugix for Radial Slider when no curve assigned
2017-07-29 20:49:04 +01:00
Simon Jackson a2bb233141 Merged Stepper control PR #11 2017-07-25 18:54:00 +01:00
David Gileadi 680076b631 Create segmented control 2017-07-23 21:51:23 -07:00
Simon Jackson 49ecdc1b0e Added Scrollbar helper to ALL current scroll snaps
Resolves #120
2017-07-02 10:09:52 +01:00
Simon Jackson 9d6349a2a1 Added Cooldown button control and example scene.
Some other minor fixes included
2017-06-25 18:36:49 +01:00
Simon Jackson 290f550fc4 Updated LineRenderer Example Scene
Added new Circle class (example in LineRenderer scene)

Changed some of the LineRenderer public variables to public properties, else they are not assignable in the editor for events.  Will check other controls as well.
2017-06-25 11:56:46 +01:00
Simon Jackson ec165a57b9 Added Line Renderer Connector from #123 (resolves #123)
Added new Extension method for discovering a parent canvas for a non-graphic
2017-06-22 00:54:02 +01:00
Simon Jackson 11309d2d82 Fixed editor handles for Relative size #Phew 2017-06-21 23:44:10 +01:00
Simon Jackson a059c148a6 Various patches and also enabled the ReorderableList in SS-Camera / Worldspace 2017-06-03 17:59:12 +01:00
Simon Jackson 1482d7c440 Resolves #138
Line Renderer now renders based on Pivot and resolves drawing issue with Editor script when using !Relative.

However, need to update editor script to work with relative drawing.
2017-05-08 00:18:06 +01:00
Simon Jackson 652dd1a646 Patch to BezierLineRendererEditor for Null 2017-05-07 18:39:53 +01:00
Simon Jackson 35b88a2487 Fixed Line endings on shaders (?)
Removed unnecessary usings (who knew there were so many, I'm normally so tidy :P)
2017-05-05 14:25:48 +01:00
Simon Jackson a09a5b5322 First pass 1.3 updates:
* SelectableScaler.cs
* MonoSpacing
* MultiTouchScrollRect.cs
* BezierLineRendererEditor.cs
* WIP - DropDownList / AutoCompleteComboBox
2017-04-15 19:12:44 +01:00
Simon Jackson 48e162ebde Added Editor Menu option for UI Grid Primitive 2017-02-17 16:38:08 +00:00
Simon Jackson 82585a7cb2 Added UIGridRenderer thanks to John Hattan
Fixed "line Endings" errors
2017-02-17 12:54:40 +00:00
Simon Jackson c76135b55a Added Editor Menu options for the NonDrawing Graphic
--HG--
branch : develop_5.3
2017-01-08 13:31:47 +00:00
Simon Jackson 1a18b3b4cc Added new NonDrawingGraphic control and editor script
Resolved request #107

--HG--
branch : develop_5.3
2017-01-04 21:58:07 +00:00
Simon Jackson aadba190c8 Fixed PageChanged event for HSS/VSS
Fixed WorldSpace use of HSS/VSS (also created a new feature :D)
Minor editor options fix for boxslider

--HG--
branch : develop_5.3
2016-12-30 15:44:36 +00:00
Simon Jackson c46453655e Removed old HSV picker and replaced with initial version of the new COlorPicker.
Includes some other new controls such as Box Slider and Color Slider.
Still needs some cleaning up as this is the initial check-in

--HG--
branch : develop_5.3
2016-11-25 09:27:29 +00:00