Simon (Darkside) Jackson
2ccf119f7d
fix package version
2023-03-12 12:06:34 +00:00
Simon (Darkside) Jackson
d8c99e4398
Instigate development branch
2023-03-02 17:41:00 +00:00
Simon (Darkside) Jackson
89403a2611
Release 2.3.0 ( #429 )
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* Package upver for Development
* Added OnHighlightChanged and OnPressChanged events
Added getters and setters for Highlighted and Pressed
* Patch fix for UILineRenderer
* Update package preview release
* Resolves issue where the lower range value would become stuck when moved to the max value position
Resolves: https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/issues/381/cant-move-range-slider-if-low-is-moved-to
* Updated Infinite scroll to work with content of different sizes
* Clean-up and reset pivots on scene start
* Patches from PR
* Clean up range slider unused variables
* Updated Dropdown list to NOT resize text Rect on draw
* Upgraded RangeSlider to work in both Horizontal and Verticle setups, just like regular slider.
Also fixed a minor issue with offset when dragging on the bar.
# Conflicts:
# Runtime/Scripts/Controls/RangeSlider.cs
* Taking in fix from
https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/pull-requests/132
* Applying PR manually, because Bitbucket
https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/pull-requests/128
* Merged in fix manually because... Bitbucket
https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/pull-requests/130
* Remove old BitBucket Pipeline for GitHub
* Fixes issue #398 where the Next / Previous buttons filed to work if the ScrollSnap was previously scrolling.
Also renamed the Extension Methods scripts and added a new function.
Resolves : #398
* Resolves #397
Moved OnValidate checks which redraw the component to the RectTransformDimensionsCHanged event
* Updated UIParticleSystem access to Particles array to ensure it is more stable.
Updated some #if statements to be better future proofed
Resolves #360
* Fixed the UIConnector to safely handle when no parent canvas can be found.
Resolves #392
* Fixed issue which allowed an item marked as NOT transferable to actually be transferred between lists
Resolves #382
* Updated #if filter inclusion to 2019_1_OR_Newer
resolves:
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/411
* Updated UIVertical scroller to be 2022 compliant
Resolves:
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/410
* Updated Curly UI to wait until end of the frame to recalculate positions
Also updated Editor script to work in 2022
Resolves:
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/409
* Updated Depth Texture sampler in UI Particles Shaders
Resolves:
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/401
* Remove meta duplicates for HSVColour Picker
* Add newly generated HSV picker meta files
* Hard reset of Colour picker guids
* Updated Points to always be an array of 1 when set to nothing.
Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/295
* Updated Cooldown button to work with Keyboard input
Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/171
* Added error handling around setting Unity UI Components for Vertical/Horizontal scrolling
Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/296
* Protecting Remove too
* Added SetArc method to UICircle as requested
Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/280
* Marked ScrollPositionController as Obsolete, users should use the newer Scroller component instead, will be removed in a future release.
Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/305
* Updated ScrollPositionControllerEditor as obsolete too
* Removed unneeded size calculation which caused some issues with mixed height/width children.
Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/380
* Resolved issue whereby the last row in a flow layout group would not size correctly.
Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/357
* Updated all components using "LayoutGroup" to override their OnDisable feature to incorporate this fix:
https://gist.github.com/randomize/73ca6d3b6aa7210073692eb5cabd537e
Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/178
* Checking in new MinMaxSlider
TODO
- Finish Editor creator
* Added Editor Menu Option to create a Min/Max slider
Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/270
* Marked TileSizeFitter as obsolete as Unity has made this unworkable
Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/214
* Updated Editor create options to add the correct Event System Input module for the Input system used, now or old.
Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/378
* Updated Editor menu layout
* Updated initialisation logic to not cause an endless loop in the TabNavigationHelper
Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/208
* Added new FIFO based UI Line Render when dynamic line rendering is needed (basic, no Beziers)
Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/324
* Clean-up of ScrollSnapBase
* Updated "Action" use to "UnityAction" to avoid Unity issues
Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/253
* Updated UIVerticalScroller for standards and added UIHorizontalScroller
Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/205
* Updated ReorderableList/ReorderableListElement to prevent creating a "Fake" droppable when the item is not transferable
Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/164
* Updated panel drawing for ComboBox controls and added DropdownOffset
Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/393
* Base update for pointers to new version / package home
* Cleanup and ensuring the UIParticleSystem is disposed on Destroy correctly.
Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/412
* Refresh FancyScrollView with latest fixes
* Remove broken examples link
* Break Module
* Update Examples module to new home
* Updating GitHub artifacts and automation
* Updated build issue with ReorderableListElement
* Revised the Curly UI fix as it was preventing the graphic from being updated in the scene view. Thanks to @solidsign for the update.
* Removed legacy Examples link, moving to separate repository
* Added new submodule for extracted examples
* Fix class spellings and update MultiTouchScrollRect
* Updated NonDrawingGraphic to require a CanvasRender, else it causes an error on run (and doesn't work)
- Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/420
* Add updated test flow for builds
* Fix github issue templates
* Add the Version upgrade pipeline
* Added ResetSelectableHighlight component
* Resolves issue in 2022 with the missing Text component
Fixes: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/424
* The BIG Unity 2022 Text reorganisation
* Remove editor validation and add error checking for the ColorLabel component
* Add 2019 to the testing validation
* Switch android builds to windows
* Several lifetime feature updates for the ComboBox controls:
- Resolves startup issue that prevented the control being used (Unity changed the start order in some instances), this was causing null reference issues with comboboxes
- Added the ability to set a specific item on start and not just the first
- Added the ability to disable the dropdown to make a read-only dropdown
Resolves:
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/426
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/425
* Resolved issues with DisplayAbove and using a 0 ItemsToDisplay
* Update pipelines for release
* Final checks for merge!
---------
Co-authored-by: Robert Rioja <rrioja@immersivedisplayinc.com>
Co-authored-by: Simon Jackson <darkside@xna-uk.net>
Co-authored-by: Ben MacKinnon <bilmackinnon@googlemail.com>
Co-authored-by: Simon Jackson <sjackson@ethar.com>
Co-authored-by: action <action@users.noreply.github.com>
2023-02-07 14:35:43 +00:00
Simon (Darkside) Jackson
136c081a87
Bump release to figure out where the Examples have gone?
2021-05-10 19:47:01 +01:00
Simon (Darkside) Jackson
14c911f336
Bump version for fix
2021-05-10 19:41:17 +01:00
Simon (Darkside) Jackson
cc5ff3dd14
Refresh package files
2021-05-10 19:39:44 +01:00
Simon (darkside) Jackson
1dbf2679fa
Re-release 2.2.4, NPM doesn't like patch versions
2020-11-02 08:41:11 +00:00
Simon (darkside) Jackson
9d8eda7ea0
Version minor bump for users who have already download the git method
2020-11-02 08:34:46 +00:00
Simon (darkside) Jackson
3a77711a40
Updated submodules to hide Examples folder
...
Additionally, updated Package manifest to allow importing of examples direct from UPM package.
2020-09-24 22:32:19 +01:00
Simon (darkside) Jackson
f06781a0fa
Version update
2020-07-15 21:00:36 +01:00
Simon (darkside) Jackson
666f444b39
Revert change to package.json
2020-07-15 20:59:34 +01:00
Simon (darkside) Jackson
6cea2f7f6d
Updated package version for testing.
2020-07-15 20:01:34 +01:00
Simon (darkside) Jackson
257b3c17a8
Release package update
2020-07-08 21:52:54 +01:00
Simon (darkside) Jackson
f44afc7c6d
Check-in of the new development branch, this will retire the old default "Master" branch.
2020-06-29 17:47:34 +01:00
Simon Jackson
15f5ff7886
Updated package def to just the repo and not my logon
2019-09-25 12:54:59 +01:00
Simon Jackson
d2130416a4
Updated package.json for UPM package testing
2019-09-09 13:01:18 +01:00
Simon (darkside) Jackson
eecf9f70b7
update project.json to be more UPM compatible
2019-08-14 19:17:20 +01:00
Simon (Darkside) Jackson
72df83f02f
Release 2019.1 (2.1) CHECKPOINT
2019-03-09 14:09:22 +00:00
Robert Acksel
70eccaa2e5
package.json edited. version format is invalid in unity 2019.1
2019-01-27 11:07:48 +00:00
Robert Acksel
3a1418b5f4
package.json edited. the package name is invalid for unity package manager 2019.1
2019-01-27 11:04:23 +00:00
Simon Jackson
c11796ebcc
Update 2.0 Check-in
2017-08-11 13:17:10 +01:00
Simon Jackson
33e5b207a3
Update to 1.2.0.3
...
--HG--
branch : develop_5.3
2017-01-08 12:13:55 +00:00
Simon Jackson
b2ae5db354
Update for pre-release
...
--HG--
branch : develop_5.3
2016-12-31 15:59:57 +00:00
Simon (darkside) Jackson
3b5bdaaa5a
Initial check-in for the 1.1 release, fixes include:
...
* Update to Line Renderer - updated scrip plus patches, now more code friendly for adding points
* New Curved Layout component
* ScrolTo script updated based on authors new version
* UISoftAlphaMask updated to latest version
* Added ScrollSpeed to Horizontal and Vertical Scroll Snap
* Added Scroll Conflict Manager (untested)
ToDo:
* Test Scroll Conflict manager
* Make the distance between pages on the H&V Scroll snaps configurable
* Test Scroll Snap starting page fix
* Review Reorderable List scrolling issue
* Review Reorderable List Worldspace render issue
--HG--
branch : develop_5.3
2016-05-17 13:26:50 +01:00
Simon (darkside) Jackson
b20b66cb01
Updated to 1.0.6.1
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back ported new CylinderText component - Breyer
Enhanced SoftAlphaMask from requests - NemoKrad
--HG--
branch : develop_4.6
2015-12-10 21:37:51 +00:00
Simon (darkside) Jackson
8e44a22044
Update ReadMe, Version and some housekeeping
...
--HG--
branch : develop_4.6
2015-12-02 14:36:13 +00:00
Simon (darkside) Jackson
b9a268767c
Updated Package.json version
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Patchfix to GIM to set lower repeat delay
--HG--
branch : develop_4.6
2015-10-09 20:10:23 +01:00
Simon (darkside) Jackson
5098410ffb
Updated attributations
...
Updated Readme
Altered Project.json - revised license
Added VR scripts - untested properly presently
2015-09-20 01:21:29 +01:00
Simon (darkside) Jackson
64067d97b4
Slight reorg and addition of the following components:
...
* Radial layout
* Tile Size Fitter
* UI Circle Primative
* Switch to RectTransform
* Input Field Enter Submit (alt to ReturnKeyTrigger)
2015-09-20 00:24:17 +01:00