Commit Graph

21 Commits (a059c148a60ab454a6b82d5fdca14e396583d527)

Author SHA1 Message Date
Simon Jackson 35b88a2487 Fixed Line endings on shaders (?)
Removed unnecessary usings (who knew there were so many, I'm normally so tidy :P)
2017-05-05 14:25:48 +01:00
Simon Jackson 966f82da3f Added option to NOT restart control
Also switched to the InitialiseChildObjectsFromScene (whoops)
2017-03-12 15:29:59 +00:00
Simon Jackson f89702ddc6 Minor VSS/HSS bugfixes and enhancements, resolving #114 2017-03-12 15:18:36 +00:00
Simon Jackson cc7c66f9f5 Updated Scroll Snap Base to resolve #119 2017-02-23 15:18:16 +00:00
Chris Parton fdfd114157 Improved scroll snap containers to disable navigation buttons when appropriate.
Reordered PrevButton and NextButton to be more logical.

--HG--
branch : navigation_button_toggle
2017-02-07 21:55:38 +11:00
Simon Jackson 5820447547 Fix for #109.
Add Screen Change event to "GoToPage"

--HG--
branch : develop_5.3
2017-01-08 12:03:27 +00:00
Simon Jackson 344ca57f4b Updated VSS / HSS to handle pages with interactable components.
Interactables mess with the Pointer Down/Up events that the control used when a mouse is used, so implementation changes to suit.

--HG--
branch : develop_5.3
2017-01-04 13:18:28 +00:00
Simon Jackson 38d98a0fad Resolution for #80 issue where onPageChanged is fired multiple times for Next/Previous.
--HG--
branch : develop_5.3
2017-01-04 12:32:44 +00:00
Simon Jackson cd3f79ef7c 2 patches for HSS/VSS
* Added new overload to AddChild, allows to set WorldPositionStays for added childen
* New RemoveAllChildren function

--HG--
branch : develop_5.3
2017-01-04 12:16:11 +00:00
Simon Jackson 21ad76580e Minor patchfix on HSS/VSS - Starting screen validation failed on new scenes?
--HG--
branch : develop_5.3
2017-01-02 18:17:18 +00:00
Simon Jackson e0c3864fb7 Resolved issue with HSS/VSS not resizing when Rect/Scene changes
Updated HSS/VSS Visibility logic so it's more refined.

--HG--
branch : develop_5.3
2016-12-31 15:14:39 +00:00
Simon Jackson b169e98452 Reversed clean-up, was actually used :S
--HG--
branch : develop_5.3
2016-12-30 15:56:00 +00:00
Simon Jackson df9ea42e02 Updated HSS/VSS OnSelectionChangeEndEvent to also output the landed page number (zero indexed)
Some redundant code clean-up

--HG--
branch : develop_5.3
2016-12-30 15:53:44 +00:00
Simon Jackson aadba190c8 Fixed PageChanged event for HSS/VSS
Fixed WorldSpace use of HSS/VSS (also created a new feature :D)
Minor editor options fix for boxslider

--HG--
branch : develop_5.3
2016-12-30 15:44:36 +00:00
Simon Jackson f0ba3cfae5 Minor fixes and additions
Updates to resolve reports in Issue #80

--HG--
branch : develop_5.3
2016-12-29 22:03:04 +00:00
Simon Jackson f98aa18981 A little tidying of the ScrollSnap base script, nothing to see here :D
--HG--
branch : develop_5.3
2016-12-21 18:50:42 +00:00
Simon Jackson 94f857d203 Remaining issues resolved.
Now to double check YT and BB for any remaining unresolved issues

--HG--
branch : develop_5.3
2016-12-21 17:51:38 +00:00
Simon Jackson a72c45e02a Almost complete:
* Scrolling - working
* Fast Swipe - working (as well as Unity can fast swipe :S)
* Mask with only visible items - working
* Jump to page - working

Just found a bug with removing / adding items

--HG--
branch : develop_5.3
2016-12-21 16:52:19 +00:00
Simon Jackson 4bd100c7e9 Initial check-in of visible ony VSS (HSS yet to be updated)
--HG--
branch : develop_5.3
2016-12-18 22:51:16 +00:00
Simon Jackson d101a574c8 Removed arrays from control and refactored, heavy perf inprovement
Downside it made my "visible" improvement redundant and need to re-implement.

--HG--
branch : develop_5.3
2016-12-10 13:36:28 +00:00
Simon Jackson 5cbfc70e30 Refactored general code for HSS / VSS in to base class
Fixed issue with add/remove pages where positions were not recalculated

--HG--
branch : develop_5.3
2016-12-05 10:15:48 +00:00