Commit Graph

6 Commits (9c7a59c9f222e806bcb3c4e7ab77a1d581fd145c)

Author SHA1 Message Date
SimonDarksideJ 162e4d3ed9 Updated implementations to handle 2023 support, with 2023 moving in to public release 2023-11-23 20:32:53 +00:00
Simon (Darkside) Jackson 89403a2611
Release 2.3.0 (#429)
* Package upver for Development

* Added OnHighlightChanged and OnPressChanged events
Added getters and setters for Highlighted and Pressed

* Patch fix for UILineRenderer

* Update package preview release

* Resolves issue where the lower range value would become stuck when moved to the max value position

Resolves: https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/issues/381/cant-move-range-slider-if-low-is-moved-to

* Updated Infinite scroll to work with content of different sizes

* Clean-up and reset pivots on scene start

* Patches from PR

* Clean up range slider unused variables

* Updated Dropdown list to NOT resize text Rect on draw

* Upgraded RangeSlider to work in both Horizontal and Verticle setups, just like regular slider.

Also fixed a minor issue with offset when dragging on the bar.

# Conflicts:
#	Runtime/Scripts/Controls/RangeSlider.cs

* Taking in fix from
https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/pull-requests/132

* Applying PR manually, because Bitbucket
https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/pull-requests/128

* Merged in fix manually because... Bitbucket
https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/pull-requests/130

* Remove old BitBucket Pipeline for GitHub

* Fixes issue #398 where the Next / Previous buttons filed to work if the ScrollSnap was previously scrolling.

Also renamed the Extension Methods scripts and added a new function.

Resolves: #398

* Resolves #397

Moved OnValidate checks which redraw the component to the RectTransformDimensionsCHanged event

* Updated UIParticleSystem access to Particles array to ensure it is more stable.
Updated some #if statements to be better future proofed

Resolves #360

* Fixed the UIConnector to safely handle when no parent canvas can be found.

Resolves #392

* Fixed issue which allowed an item marked as NOT transferable to actually be transferred between lists

Resolves #382

* Updated #if filter inclusion to 2019_1_OR_Newer

resolves:
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/411

* Updated UIVertical scroller to be 2022 compliant

Resolves:
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/410

* Updated Curly UI to wait until end of the frame to recalculate positions
Also updated Editor script to work in 2022

Resolves:
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/409

* Updated Depth Texture sampler in UI Particles Shaders

Resolves:
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/401

* Remove meta duplicates for HSVColour Picker

* Add newly generated HSV picker meta files

* Hard reset of Colour picker guids

* Updated Points to always be an array of 1 when set to nothing.

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/295

* Updated Cooldown button to work with Keyboard input

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/171

* Added error handling around setting Unity UI Components for Vertical/Horizontal scrolling

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/296

* Protecting Remove too

* Added SetArc method to UICircle as requested

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/280

* Marked ScrollPositionController as Obsolete, users should use the newer Scroller component instead, will be removed in a future release.

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/305

* Updated ScrollPositionControllerEditor as obsolete too

* Removed unneeded size calculation which caused some issues with mixed height/width children.

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/380

* Resolved issue whereby the last row in a flow layout group would not size correctly.

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/357

* Updated all components using "LayoutGroup" to override their OnDisable feature to incorporate this fix:
https://gist.github.com/randomize/73ca6d3b6aa7210073692eb5cabd537e

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/178

* Checking in new MinMaxSlider

TODO
- Finish Editor creator

* Added Editor Menu Option to create a Min/Max slider

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/270

* Marked TileSizeFitter as obsolete as Unity has made this unworkable

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/214

* Updated Editor create options to add the correct Event System Input module for the Input system used, now or old.

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/378

* Updated Editor menu layout

* Updated initialisation logic to not cause an endless loop in the TabNavigationHelper

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/208

* Added new FIFO based UI Line Render when dynamic line rendering is needed (basic, no Beziers)

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/324

* Clean-up of ScrollSnapBase

* Updated "Action" use to "UnityAction" to avoid Unity issues

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/253

* Updated UIVerticalScroller for standards and added UIHorizontalScroller

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/205

* Updated ReorderableList/ReorderableListElement to prevent creating a "Fake" droppable when the item is not transferable

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/164

* Updated panel drawing for ComboBox controls and added DropdownOffset

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/393

* Base update for pointers to new version / package home

* Cleanup and ensuring the UIParticleSystem is disposed on Destroy correctly.

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/412

* Refresh FancyScrollView with latest fixes

* Remove broken examples link

* Break Module

* Update Examples module to new home

* Updating GitHub artifacts and automation

* Updated build issue with ReorderableListElement

* Revised the Curly UI fix as it was preventing the graphic from being updated in the scene view.  Thanks to @solidsign for the update.

* Removed legacy Examples link, moving to separate repository

* Added new submodule for extracted examples

* Fix class spellings and update MultiTouchScrollRect

* Updated NonDrawingGraphic to require a CanvasRender, else it causes an error on run (and doesn't work)

- Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/420

* Add updated test flow for builds

* Fix github issue templates

* Add the Version upgrade pipeline

* Added ResetSelectableHighlight component

* Resolves issue in 2022 with the missing Text component

Fixes: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/424

* The BIG Unity 2022 Text reorganisation

* Remove editor validation and add error checking for the ColorLabel component

* Add 2019 to the testing validation

* Switch android builds to windows

* Several lifetime feature updates for the ComboBox controls:

- Resolves startup issue that prevented the control being used (Unity changed the start order in some instances), this was causing null reference issues with comboboxes
- Added the ability to set a specific item on start and not just the first
- Added the ability to disable the dropdown to make a read-only dropdown

Resolves:
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/426
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/425

* Resolved issues with DisplayAbove and using a 0 ItemsToDisplay

* Update pipelines for release

* Final checks for merge!

---------

Co-authored-by: Robert Rioja <rrioja@immersivedisplayinc.com>
Co-authored-by: Simon Jackson <darkside@xna-uk.net>
Co-authored-by: Ben MacKinnon <bilmackinnon@googlemail.com>
Co-authored-by: Simon Jackson <sjackson@ethar.com>
Co-authored-by: action <action@users.noreply.github.com>
2023-02-07 14:35:43 +00:00
Simon (darkside) Jackson 45de2322c4 Patch Tooltip 2020-10-27 01:16:58 +00:00
Simon (darkside) Jackson 0b0d03cdb7 Following reports that certain UI Extensions controls do not work with the new input system, working on a small refactor to manage and handle dependencies on the old input system. 2020-10-08 17:07:39 +01:00
Simon (darkside) Jackson 9617cc26b2 Spell-checking and docs update 2020-07-08 20:38:28 +01:00
Simon (darkside) Jackson b8f25e1eee Updating package to the latest Unity guidelines for Unity packages 2020-06-30 13:58:38 +01:00