Commit Graph

285 Commits (8d4a2fe698dc48ddb84e86dfa35424be36c91c77)

Author SHA1 Message Date
Sean Mann 8d4a2fe698 Compacted json format (was Color[] now is Color32[]).
Commented out code that opens json file when saved.
2018-02-18 23:28:41 -05:00
Sean Mann b5f8f17203 Improvements on Color Picker:
- .gitignore - Added "/.vs" to ignore VS 2017's new folder.
- Added Color Sampler feature to pick colors from the screen.
- Fixed issue with ColorPickerPresets with "not working" HSVChanged()
- Changed the way ColorPickerPresets work. Can now add predefined colors in the inspector, plus save/load from player prefs or json file.
- Modified UI layout for Picker 2.0 prefab to allow for expansion of presets, toggling of RGB vs HSV. Still could use some work as the layout doesn't collapse/expand nicely.
2018-02-18 23:16:15 -05:00
Simon (Darkside) Jackson 55a7d21860 First pass optimisation for next update.
[x] Cleared any outstanding warnings on build
[x] Tested random scenes and updated (requires further investigation)
2018-01-20 12:08:44 +00:00
adibacco 2145c4671b Merged in adibacco/unity-ui-extensions (pull request #17)
Added support for multiple segments drawing
2018-01-20 10:25:08 +00:00
Edward Parris dcbe1920f1 Merged in empika/unity-ui-extensions (pull request #29)
Use a member variable for the list of verts to stop garbage generation.
2018-01-06 11:34:24 +00:00
ramonmolossi 9528fb235e Merged in ramonmolossi/unity-ui-extensions (pull request #19)
Flow Layout changed to support Vertical Flow
2018-01-06 11:33:59 +00:00
Eddy Parris fbfb5afc8e Use a member variable for the list of verts to stop garbage generation. 2017-12-07 13:34:55 +00:00
Beka Westberg fca370b906 Created a Content Scroll Snap that snaps onto the children of the content no matter their sizing or spacing 2017-12-05 14:23:01 -08:00
Brad Nelson 8f6b2a1888 Fixes to make sure images align correctly and are culled based on the matches for icons in TextPic. 2017-11-07 21:13:24 +00:00
Brad Nelson db2844d8bd Fixed rebuild loop error in TextPic and added disabling/enabling images when the TextPic component is disabled/enabled. 2017-11-06 20:44:20 +00:00
Troy Walker 731961fe22 Merged in tswalker/unity-ui-extensions (pull request #20)
Major changes to UICircle with some member modifications and additions to the component behaviour.
2017-10-19 12:15:59 +00:00
David Gileadi 9d2fdcf39a Merged in david_gileadi/unity-ui-extensions/stepper-segmented-fixes (pull request #16)
Fixes for Stepper and Segmented Control
2017-10-19 12:15:03 +00:00
David Gileadi 5530b10453 Merged in david_gileadi/unity-ui-extensions/gradient-zoom-offset (pull request #18)
Improve the offset range when zoomed
2017-10-19 12:11:56 +00:00
Simon (Darkside) Jackson 54488e1089 Experimental ScrollSnap base with support for the UI Infinite scroll component
* Does not yet work with buttons
* GoTo screen not tested

New features only activate with a UI Infinite Scroll attached.
2017-10-19 13:11:09 +01:00
LAB\TroyWalker 019d05dfb1 Major changes to UICircle with some member modifications and additions to the component behaviour.
* Added progress indicator capability to the component.
 * Component uses AddUIVertexStream to generate vertices and indices of triangle order.
 * Improves base geometry generation to prevent edge sliding on segment value changes (tris density, now called Arc Steps).
 * Corrects a minor issue with base mesh where first vertex is generate at center (only visable in wireframe mode at certain angles).
2017-10-10 16:52:02 -05:00
David Gileadi 0c8e5d5d00 Merge branch 'master' into stepper-segmented-fixes 2017-09-20 11:55:38 -07:00
ramonmolossi dcff7e29a3 Layout changes to support Vertical Flow 2017-09-08 21:14:58 -03:00
David Gileadi f5602a0e14 Use button colors, improve initial render 2017-09-01 17:39:32 -07:00
David Gileadi 84a79e7404 Improve the offset range when zoomed 2017-08-31 09:32:50 -07:00
David Gileadi 825ae0d504 Move Segment and StepperSide into own files so Unity can find them 2017-08-31 09:29:16 -07:00
David Gileadi ea8a9e9d36 Preserve sprite modifications in more situations 2017-08-19 21:57:27 -07:00
ydibaccoa fedfe4508a Added support for multiple segments drawing 2017-08-17 21:38:31 +01:00
David Gileadi 382a19cb36 Add null (missing component) safety checks 2017-08-12 16:56:22 -07:00
David Gileadi c5edc0cdf1 Change Stepper and Segmented Control to use overrideImage, standard size, other fixes 2017-08-12 16:19:19 -07:00
David Gileadi 48acafbb85 Support complex linear gradients, gradient zoom, and a switch of whether to modify vertices 2017-08-12 15:41:24 -07:00
Simon Jackson 1f16a65f0f Some realignment of the H&S ScrollSnap Scripts
Resolves #160
2017-08-12 10:24:25 +01:00
Simon Jackson 68b0445b28 Fixing attributions on update UIParticleSystem. missed when the update didn't take the first time.
Script remains the same. (docs updated)
2017-08-11 15:53:23 +01:00
Simon Jackson c11796ebcc Update 2.0 Check-in 2017-08-11 13:17:10 +01:00
Simon Jackson 8bd4312c16 UI Particle System update from forum thread 2017-08-11 13:15:42 +01:00
Simon Jackson d6cfb41bf5 Added Pagination Manager
Resolves #158

Thanks @BroganKing
2017-08-09 19:38:29 +01:00
Simon Jackson adb09d3481 Also added "InitialiseChildObjectsFromScene" to RemoveChild for HSS
Validated all other occurrences where this function should be called are valid.
2017-08-07 11:56:41 +01:00
Simon Jackson cdef4bdfef Horizontal Scroll Snap "AddChild" method was NOT calling "InitialiseChildObjectsFromScene()", added
Resolves #125
2017-08-07 11:53:57 +01:00
Simon Jackson 98648acf6a Documentation tweaks and original FancyScrollView docs 2017-08-05 12:57:07 +01:00
Simon Jackson 2294f34905 Performance update to UILineConnector only draw when child transforms move.
https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/issues/123/uilinerenderer-issues-with-specifying
2017-08-04 20:36:25 +01:00
Simon Jackson 11ee80411f Added a new Line Renderer mode (Catenary) 2017-08-04 20:01:02 +01:00
Simon Jackson a1b2b38a0f 1st stage pass adding the Menu system from Unite.
Need to finish testing and add docs
2017-08-02 17:50:22 +01:00
Johannes Deml 2c8550532d CHANGE tooltip to describe the actual (changed) behaviour 2017-08-02 12:28:09 +02:00
Johannes Deml 59b6c579f9 Merge branch 'master' into ScrollSnapRefactoring 2017-08-02 12:00:35 +02:00
Johannes Deml 14f42df81c REFACTOR make method more readable 2017-08-02 11:59:27 +02:00
Johannes Deml c8de1b9289 FIX fastswipe threshold
Does now what is stated it does in the tooltip: Offset for how far a swipe has to travel to initiate a page change (optional)
2017-08-02 11:57:02 +02:00
Simon Jackson 688e2edd25 Added the FancyScrollView control and Examples
Reviewed other samples and moved their code to the new "Examples" namespace
Minor fix on HSS/VSS to address issue where Next/Previous buttons didn't enable when new pages added to an empty control
2017-08-02 10:21:45 +01:00
David Gileadi b03f8065a5 Thanks for the fix, good catch.
Merged in david_gileadi/unity-ui-extensions/fix-panel-dimensions (pull request #13)

Calculate the panel dimensions in Start to avoid scale issues
2017-08-01 17:51:29 +00:00
Simon Jackson 974f906fb0 Added Curly UI Asset and updated to project standards. Docs to follow. 2017-07-30 13:13:29 +01:00
Simon Jackson 6cc0b60cee Small tweak to enable a default lerp if no Lerp Curve supplied
ALso control has a fixed start of 0 (for now)
2017-07-29 21:00:33 +01:00
Simon Jackson fc8bd8ba37 Added Radial Slider menu options
Minor bugix for Radial Slider when no curve assigned
2017-07-29 20:49:04 +01:00
Simon Jackson dd0b3a3cba Added Radial Slider and Example
Still need to add Editor Option for default
2017-07-29 19:09:19 +01:00
David Gileadi 700cbc34b9 Calculate the panel dimensions in Start to avoid scale issues 2017-07-26 22:44:18 -07:00
Simon Jackson 603d85126f Added Stepper and Segmented Controls to the README.md
Refactored Segmented Control and Stepper to support the more generic "Selectable" interface.
2017-07-26 22:32:48 +01:00
Simon Jackson 8e443b98c7 Updated Stepper and SegmentedControl scripts to UI Extensions standards.
Adding documentation next
2017-07-25 19:54:07 +01:00
Simon Jackson a2bb233141 Merged Stepper control PR #11 2017-07-25 18:54:00 +01:00