Simon (darkside) Jackson
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38740bfef0
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Finalised new InputManagerHelper, which translates input based on the operating input system, new or old
Updated CardStack2D to have defined keyboard input or specific gamepad input over the older axisname for new input system.
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2020-10-12 23:27:57 +01:00 |
Simon (darkside) Jackson
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0b0d03cdb7
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Following reports that certain UI Extensions controls do not work with the new input system, working on a small refactor to manage and handle dependencies on the old input system.
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2020-10-08 17:07:39 +01:00 |
Simon (darkside) Jackson
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1f6f7a8df2
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Fixed issue with page events not being raised when inertia was disabled (velocity was always zero)
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2020-09-28 23:59:47 +01:00 |
Simon (darkside) Jackson
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6350f72e80
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Final roll-up and fix.
Resolved race condition for associated pagination controls.
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2020-09-28 23:43:03 +01:00 |
Simon (darkside) Jackson
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263368ba8d
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Fixed public GoToScreen call to only raise events internally (not multiple)
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2020-09-28 18:12:35 +01:00 |
Simon (darkside) Jackson
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0e636bf937
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Fixed a conflict when using the ScrollConflictManager in child content of a HSS or VSS
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2020-09-28 14:00:09 +01:00 |
Simon (darkside) Jackson
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2c2a605f79
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Fixing Vertical snap too
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2020-09-25 16:02:03 +01:00 |
Simon Jackson
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3427cb8442
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Fixed hard swipe to ensur eit only ever moves one page, no matter how far you swipe.
Resolves #344
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2020-09-25 14:40:59 +01:00 |
Simon (darkside) Jackson
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9617cc26b2
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Spell-checking and docs update
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2020-07-08 20:38:28 +01:00 |
Simon (darkside) Jackson
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de989b3d96
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Updated Fancy Scroll View code to latest from repo
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2020-06-30 15:14:04 +01:00 |
Simon (darkside) Jackson
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b8f25e1eee
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Updating package to the latest Unity guidelines for Unity packages
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2020-06-30 13:58:38 +01:00 |