Commit Graph

734 Commits (12f6174469613e5d1824b791a236968d02b72728)

Author SHA1 Message Date
Simon (Darkside) Jackson dff07c6952 Package upver for Development 2021-05-10 20:42:38 +01:00
Simon Jackson 001c2b93e9 bitbucket-pipelines.yml edited online with Bitbucket 2021-05-10 19:38:21 +00:00
Simon Jackson 3d46b4a6ac bitbucket-pipelines.yml edited online with Bitbucket 2021-05-10 19:01:50 +00:00
Simon (Darkside) Jackson 05740c182a Fix Readme 2021-05-10 20:00:20 +01:00
Simon (Darkside) Jackson 177addef15 Updating pipelines to checkout examples prior to packages 2021-05-10 19:58:09 +01:00
Simon (Darkside) Jackson 136c081a87 Bump release to figure out where the Examples have gone? 2021-05-10 19:47:01 +01:00
Simon (Darkside) Jackson 14c911f336 Bump version for fix 2021-05-10 19:41:17 +01:00
Simon (Darkside) Jackson cc5ff3dd14 Refresh package files 2021-05-10 19:39:44 +01:00
Simon (Darkside) Jackson f1f3f8fda9 Update release from development 2021-05-10 19:36:52 +01:00
Simon (Darkside) Jackson 846253627d Fixing npm build again 2021-05-10 19:32:37 +01:00
Simon Jackson 383e19fb05 Merged in development (pull request #122)
Development

* Merged in updated_new_input_system_check (pull request #117)

Updated the new Input system switch and tested against 2021

* Updated LineRenderer to initialise with a 1 point array, this resolves an issue with Unity putting the previous controls vertext array in an uninitialised control.
Also updated examples checkout

* Merged in UpdatedLineRender (pull request #118)

UILineRender now initilises with a point of 1 to correct Unity issue

* Applied J.R. Mitchell's fix for the Accordion Controls/Accordion/AccordionElement.cs

resolves: #364

* Merged in AccordionFIx (pull request #119)

Update to Accordion to allow for prefab Accordion Elements

* Resolved issue where the Content Scroll snap would cause issue with only 1 child.
Also tested and fixed working with no children.

Resolves #362

* Merged in content_scroll_snap_fix (pull request #120)

ContentScrollSnap update

* Updated the PaginationManager to override if the ScrollSnap is in motion.
BuyerBeware, Unity's toggles can get in to a state where they are clicked but not clicked.

* Merged in PaginationFix (pull request #121)

Updated the PaginationManager to override if the ScrollSnap is in motion.

* Updated release notes and bumped version to release
2021-05-10 17:38:31 +00:00
Simon (darkside) Jackson 1dbf2679fa Re-release 2.2.4, NPM doesn't like patch versions 2020-11-02 08:41:11 +00:00
Simon (darkside) Jackson 9d8eda7ea0 Version minor bump for users who have already download the git method 2020-11-02 08:34:46 +00:00
Simon (darkside) Jackson 59734a6327 Readded .npmignore to prevent package using the bitbucket pipelines configuration 2020-11-02 08:28:16 +00:00
Simon (darkside) Jackson 948688df9d Re-added pipelines 2020-10-31 17:17:48 +00:00
Simon Jackson a191653524 Merged in development (pull request #106)
Release 2.2.3
2020-10-31 17:11:43 +00:00
Simon (darkside) Jackson 1f93524b5f Late Build issue, resolved. 2020-10-31 16:47:44 +00:00
Simon (darkside) Jackson e6e7f6f7d6 Final documentation updates 2020-10-31 16:10:29 +00:00
Simon (darkside) Jackson 17274b3ad4 Patch fix Unity 2019 2020-10-31 15:51:46 +00:00
Simon (darkside) Jackson da2cec1ef2 Unity 2020 patchfix 2020-10-31 15:45:21 +00:00
Simon (darkside) Jackson a7a17afcc5 Unity 2018 patchfix 2020-10-31 15:09:41 +00:00
Simon (darkside) Jackson ccad953e2c Docs updated for release 2020-10-31 13:22:02 +00:00
Simon Jackson 38dd4ed507 Merged in dev/staticShaderLibrary (pull request #105)
Initial check-in of a static library to collate shaders on first use.
2020-10-27 01:30:40 +00:00
Simon (darkside) Jackson 45de2322c4 Patch Tooltip 2020-10-27 01:16:58 +00:00
Simon Jackson 0ab5e6edf7 Merged in patch/uiparticlesystem-texture (pull request #104)
Patch supplied by contributor to improve the texture sheet use with the UIParticlesystem
2020-10-25 18:06:28 +00:00
Simon (darkside) Jackson 3de3ffa996 Patch supplied by contributor to improve the texture sheet use with the UIParticlesystem 2020-10-24 11:36:40 +01:00
Simon (darkside) Jackson f7f7535a7c Initial check-in of a static library to collate shaders on first use. 2020-10-23 19:10:51 +01:00
Simon Jackson b268970a79 Merged in ContentScrollSnapupdate (pull request #103)
ContentScrollSnapupdate
2020-10-23 11:43:25 +00:00
Simon (darkside) Jackson 5a3621a464 Added header 2020-10-23 12:41:14 +01:00
Simon (darkside) Jackson 93e36943a2 Refactored and extended the ContentScrollSnap control
* Added protection against errors and empty scrollrect content
* Added new SetNewItems function to add children programmatically to the control and reset accordingly
2020-10-23 12:04:11 +01:00
Simon Jackson 48fc295a8b Merged in fix/scm-programatic (pull request #102)
Programmatic fix for ScrollConflictManager

Resolves #353
2020-10-22 01:02:51 +00:00
Simon (darkside) Jackson 5cfc3da6c0 Added the programmatic capability to change the parent scroll rect on the ScrollConflictManager at runtime. 2020-10-22 01:38:49 +01:00
Simon Jackson 184954ea37 Merged in UIKnob_Improvements (pull request #101)
UIKnob Improvements
2020-10-21 23:13:05 +00:00
Simon (darkside) Jackson 91a5df59e8 Update examples checkout following 2018 testing 2020-10-22 00:12:06 +01:00
Simon (darkside) Jackson 02abdd0929 Minor update to MagneticInfinite Scroll 2020-10-21 23:27:47 +01:00
Simon (darkside) Jackson 8870e4c78c Last 2018 fix 2020-10-21 23:23:14 +01:00
Simon (darkside) Jackson 55ee3bf621 Merge branch 'development' of https://bitbucket.org/UnityUIExtensions/unity-ui-extensions into UIKnob_Improvements 2020-10-21 23:19:59 +01:00
Simon (darkside) Jackson ac80817f49 Missed some refs 2020-10-21 19:04:00 +01:00
Simon (darkside) Jackson 9ac3b24818 Unity 2018 testing fixes 2020-10-21 18:57:03 +01:00
Simon (darkside) Jackson a354a22a13 Minor bug fixes following docs 2020-10-21 18:36:57 +01:00
Simon (darkside) Jackson 9a0a08da78 Updated UI Knob control - enabled dragging outside target area
Added example scene
2020-10-21 18:12:37 +01:00
Simon (darkside) Jackson 948d4fe62b Added "SetKnobValue" function which allows the setting of Value and loops 2020-10-20 23:06:07 +01:00
Simon Jackson 0d29dceb9d Merged in Add/MagneticScroll (pull request #100)
Adding new magnetic scroll control, docs updated
2020-10-20 15:11:43 +00:00
Simon (darkside) Jackson 61d0c8ec6d Refined magnetic scroll and dependencies while documenting
Updated example
2020-10-20 15:48:07 +01:00
Simon (darkside) Jackson 37fa5da1c8 Adding new magnetic scroll control
Includes some fix updates to the Infinite scroll for content of various sizes
2020-10-14 18:03:49 +01:00
Simon (darkside) Jackson dbd3bcbaa7 Patch to resolve issues without the new Input System installed 2020-10-14 16:21:26 +01:00
Simon Jackson c59110665d Merged in fix/NewInputSystemHandler (pull request #99)
New InputSystem Handler
2020-10-12 23:17:25 +00:00
Simon (darkside) Jackson f349471a45 Removed redundant meta file 2020-10-12 23:32:42 +01:00
Simon (darkside) Jackson b7277edb89 Removed old inputsystem modules as they are no longer effective under Unity's new inputsystem. 2020-10-12 23:29:16 +01:00
Simon (darkside) Jackson 38740bfef0 Finalised new InputManagerHelper, which translates input based on the operating input system, new or old
Updated CardStack2D to have defined keyboard input or specific gamepad input over the older axisname for new input system.
2020-10-12 23:27:57 +01:00