Commit Graph

331 Commits (11309d2d821393b423302a481b8deb724ab10c45)

Author SHA1 Message Date
Simon Jackson 5cbfc70e30 Refactored general code for HSS / VSS in to base class
Fixed issue with add/remove pages where positions were not recalculated

--HG--
branch : develop_5.3
2016-12-05 10:15:48 +00:00
Simon Jackson 74ef2ca4e7 Fixed paging / smooth scrolling with the HSS / VSS
Current page now updated correctly while scrolling

--HG--
branch : develop_5.3
2016-12-04 20:06:03 +00:00
Simon Jackson c46453655e Removed old HSV picker and replaced with initial version of the new COlorPicker.
Includes some other new controls such as Box Slider and Color Slider.
Still needs some cleaning up as this is the initial check-in

--HG--
branch : develop_5.3
2016-11-25 09:27:29 +00:00
Simon Jackson c97b4f8a99 TextPic update and fix
--HG--
branch : develop_5.3
2016-11-24 17:48:51 +00:00
Simon Jackson 76e5049023 Fixed and tested HSS & VSS use with Scroll COnflict Manager.
HSS & VSS controls now play nicely together
Added new version of Gradient

--HG--
branch : develop_5.3
2016-11-15 23:48:44 +00:00
Simon Jackson 1730965a44 Added Start and End move events to the HSS & VSS controls
--HG--
branch : develop_5.3
2016-11-15 18:09:13 +00:00
Simon Jackson 2de76cf7a3 Perfromance tweaks for H & V scroll snaps.
Updated create option
Matched Size options from HSS update in to VSS

--HG--
branch : develop_5.3
2016-11-15 14:52:34 +00:00
Simon Jackson cb535507a4 Updated H & V scroll snap starting page and button navigation
Updated H & V jump function to only accept values with in page range

--HG--
branch : develop_5.3
2016-11-15 13:36:50 +00:00
Vicente Russo fa6f1dc760 Added new event that triggers only when toggle value is ON and takes the caller as parameter
--HG--
branch : extensions-toggle-new-event
2016-10-24 15:15:30 -02:00
Simon Jackson 55a54816ec Merged in sushanta1991/unity-ui-extensions/sushanta1991/scrollingcalendarcs-edited-online-with-b-1474969966846 (pull request #28)
Child nodes of Months, Years and Days Scroll rect were not visible, Added fix for the same.

--HG--
branch : develop_5.3
2016-10-10 18:18:18 +01:00
Simon Jackson d890858afb Merged in sushanta1991/unity-ui-extensions-1/sushanta1991/textpiccs-was-not-working-for-href-unit-1474979920532 (pull request #29)
TextPic.cs Added Fix for href tag which was not working.

--HG--
branch : develop_5.3
2016-10-10 18:17:41 +01:00
sushanta chakraborty 18cf84b4d0 TextPic.cs Added Fix for href tag, which was not working. Added support for multiple href tag with same name.
--HG--
branch : sushanta1991/textpiccs-was-not-working-for-href-unit-1474979920532
2016-09-28 06:56:06 +00:00
sushanta chakraborty b75a03963e TextPic.cs Added Fix for href tag, which was not working.
--HG--
branch : sushanta1991/textpiccs-was-not-working-for-href-unit-1474979920532
2016-09-28 05:29:33 +00:00
sushanta chakraborty 292fb39c93 TextPic.cs was not working for href.
Unity-UI-Extensions helped me a lot thanks for creating it.

Today i was trying href tag provided with TextPic.cs, but unfortunately it was not working.

I figured out that, OnPopulateMesh() was creating hrefInfo.boxes but at the end when OnPopulateMesh() calls UpdateQuadImage(), hrefInfo.boxes.count was coming 0. This was little strange but i saw that GetOutputText() was re-creating m_HrefInfos array from scratch but it didn't include the code to add boxes, so this was the issue.

so what i did is, i commented this line m_HrefInfos.Clear(); in GetOutputText() and added few lines of code to check if m_HrefInfos elements exists than don't destroy it, just update it with new values.
This helped in resolving the issue. Now i was getting onClick event on href tag.

Thanks

--HG--
branch : sushanta1991/textpiccs-was-not-working-for-href-unit-1474979920532
2016-09-27 12:38:44 +00:00
sushanta chakraborty 56640b3b09 ScrollingCalendar.cs edited online with Bitbucket.
previous script was not working, if you create a ScrollingCalendar you can't see the months-years and days ui nodes because previous coder passed only parent to SetParent function without passing second parameter which should be false for ui to appear on screen so i just edited 3 lines which had SetParent function, you can find the changes in line 61, 84, 143.
Thanks

--HG--
branch : sushanta1991/scrollingcalendarcs-edited-online-with-b-1474969966846
2016-09-27 09:52:52 +00:00
darkside@xna-uk.net 154c9c8d31 Upgrade fix to SAUIM Test shader
Removed some experimental code that sneaked in to a commit

--HG--
branch : develop_5.3
2016-09-08 19:04:42 +01:00
Simon Jackson 77561026fa Merged in Feddas/unity-ui-extensions/Feddas/horizontalscrollsnapcs-works-well-with-a-1472852283807 (pull request #27)
HorizontalScrollSnap.cs works well with AnchorMinMax.

--HG--
branch : develop_5.3
2016-09-04 17:12:47 +01:00
Shawn Featherly 6887b20915 HorizontalScrollSnap.cs works well with AnchorMinMax.
--HG--
branch : Feddas/horizontalscrollsnapcs-works-well-with-a-1472852283807
2016-09-02 21:38:06 +00:00
Simon Jackson c2bb97f1bd Merged in playemgames/unity-ui-extensions-1/playemgames/hack-to-clear-out-culled-images-to-prope-1470396744892 (pull request #26)
Hack to clear out culled images to properly position them instead of reuse images.

--HG--
branch : develop_5.3
2016-08-30 21:30:58 +01:00
playemgames f324f58076 Hack to clear out culled images to properly position them instead of reuse images.
--HG--
branch : playemgames/hack-to-clear-out-culled-images-to-prope-1470396744892
2016-08-05 11:36:19 +00:00
Simon Jackson 2f6aca2d4c Merged in playemgames/unity-ui-extensions/playemgames/added-onvalidate-and-updatequadimage-to--1469821382746 (pull request #25)
Added OnValidate and UpdateQuadImage(); to OnPopulateMesh(); to position the images correctly on text input.

--HG--
branch : develop_5.3
2016-07-30 00:44:06 +01:00
playemgames 4ede5c9576 Added OnValidate and UpdateQuadImage(); to OnPopulateMesh(); to position the images correctly on text input.
--HG--
branch : playemgames/added-onvalidate-and-updatequadimage-to--1469821382746
2016-07-29 19:43:04 +00:00
Simon Jackson 006ad7311f H & V Scroll snap fixes to resolve #91
--HG--
branch : develop_5.3
2016-07-21 17:25:34 +01:00
Simon Jackson ee300b4079 Some more restructuring whilst documentation updates continue.
Hopefully last breaking changes.

--HG--
branch : develop_5.3
2016-07-18 21:36:36 +01:00
Simon Jackson 6796c319a3 Documentation update
--HG--
branch : develop_5.3
2016-07-17 20:56:54 +01:00
Simon Jackson e105d9f2dd Added UI Knob
Restructured controls in to their own folder.  If we are breaking Bkcompat, might as well make it a good one

--HG--
branch : develop_5.3
2016-07-17 19:21:41 +01:00
Simon Jackson c9fb580364 Added TextPic component from #89
Added Override Highlighted option to drop down to fix #87

--HG--
branch : develop_5.3
2016-07-14 18:48:18 +01:00
Simon Jackson a9a4d76715 Documentation update
Added donation link

--HG--
branch : develop_5.3
2016-07-08 12:44:34 +01:00
Simon Jackson 692d226273 Merge
--HG--
branch : develop_5.3
2016-07-08 11:46:24 +01:00
Simon Jackson d0b72e5307 Project tidy up
--HG--
branch : develop_5.3
2016-07-08 11:45:58 +01:00
Simon Jackson a9e17b8d03 README.md edited online with Bitbucket
--HG--
branch : develop_5.3
2016-07-08 10:32:10 +00:00
Simon Jackson a5b08f312b Project restructure as per issue #79
Note, will need old folder removing and new project adding in upgrade to tidy up

--HG--
branch : develop_5.3
2016-07-02 15:02:13 +01:00
Simon Jackson 4547716f3e Patched Particle System with fixes from author
Added 3 new Utility controls

--HG--
branch : develop_5.3
2016-07-02 14:50:37 +01:00
Simon Jackson 4024e6a786 Updated notes post 4.x/5.1/5.2 update
--HG--
branch : develop_5.3
2016-06-21 16:48:33 +01:00
Simon Jackson ebdc37213f README.md edited online with Bitbucket
--HG--
branch : develop_5.3
2016-06-10 10:35:32 +00:00
Simon Jackson 329f598853 README.md edited online with Bitbucket
--HG--
branch : develop_5.3
2016-06-04 11:50:15 +00:00
Simon Jackson 67361a738b README.md edited online with Bitbucket
--HG--
branch : develop_5.3
2016-06-04 10:51:57 +00:00
Simon Jackson 0f47f17576 README.md edited online with Bitbucket
--HG--
branch : develop_5.3
2016-06-04 10:50:40 +00:00
Simon Jackson fa5c95e8ba README.md edited online with Bitbucket
--HG--
branch : develop_5.3
2016-06-04 10:48:26 +00:00
Simon Jackson 136d8e5000 README.md edited online with Bitbucket
--HG--
branch : develop_5.3
2016-06-04 10:47:31 +00:00
Simon (darkside) Jackson a30ec7f577 That's it. Update 1.1 ready. #BigRedButton
--HG--
branch : develop_5.3
2016-06-04 11:44:36 +01:00
Simon (darkside) Jackson 4fd51c9d41 Patch fixes from regression testing in 5.2.
Unit Tests fixed to 5.3 plus due to dependancy on Unity Test Tools (which also have issues in 5.2 :D)

--HG--
branch : develop_5.3
2016-06-03 18:04:48 +01:00
Simon (darkside) Jackson 58b7a26f1a Patch to compression tests. Transform Surrogate is not implemented
Added DragCorrector and PPIViewer utilities

--HG--
branch : develop_5.3
2016-06-03 17:36:55 +01:00
Simon (darkside) Jackson 841d8dbd92 Added ReadME files for the compression and serialization components
--HG--
branch : develop_5.3
2016-06-03 10:26:37 +01:00
Simon (darkside) Jackson 7aed82c821 Some minor updates to the shader scripts
Added the new Compression and Serialization utilities.  Completely not UI but too awesome not to add

--HG--
branch : develop_5.3
2016-06-02 22:05:21 +01:00
Simon (darkside) Jackson 8178bfc7c6 Added new UI shaders plus supporting scripts
Updated and tested the ScrollConflictManager
Updated UIParticle system and tested

Final checks and docs update for 1.1 release next

--HG--
branch : develop_5.3
2016-05-30 22:47:46 +01:00
Simon (darkside) Jackson 03c2e4d81f Numerous fixes to HSS / VSS - added warning not to use scrollbars
Added fix for reorderable list last item issue
Fixed UI Vertical scroller demo - swapped year and day round as it was confusing
UI Selectable fix for onDisable to set as unpressed
Added new Shine Effect control

1.1 release coding done.  Next update release notes and test

--HG--
branch : develop_5.3
2016-05-28 00:04:08 +01:00
Simon (darkside) Jackson 161a9d20d9 One of these days I will learn to spell. Today is not that day :S
Renamed Primative to Primitive (only the second time now)

Lesson learned, don't code so early in the morning.  Time for bed

--HG--
branch : develop_5.3
2016-05-25 00:56:18 +01:00
Simon (darkside) Jackson e205747c13 Updated Primatives for issue:
https://bitbucket.org/ddreaper/unity-ui-extensions/issues/57/use-of-texture-instead-of-sprite-eg-in

Refactored all primatives to use a new common base
Updated primatives (using base) to align with current Unity Image component, including:
* Using Sprites not textures (aka above issue)
* Added ILayoutElement Interface
* Added ICanvasRaycastFilter interface (experimental, can be overridden), includes basic alpha checking.

--HG--
branch : develop_5.3
2016-05-25 00:50:10 +01:00
Simon (darkside) Jackson df39a76f3c Added patch to limit the Reorderable List component to Screenspace-Overlay canvases for now to avoid issues until it can be updated.
--HG--
branch : develop_5.3
2016-05-23 21:30:06 +01:00