Commit Graph

100 Commits (0faa5fc08e0807df0650e55efcf417aa94d45994)

Author SHA1 Message Date
GoShikhar 0faa5fc08e Update HorizontalScrollSnap.cs 2024-05-17 21:01:54 +05:30
GoShikhar 6e1f1afca5 Updated with transtions and allowing to change children pivots 2024-05-14 12:49:24 +05:30
GoShikhar 204bc7bdd1 Update ScrollSnapBase.cs 2024-05-14 10:10:38 +05:30
GoShikhar 0b22cdd067 Added multi-edit feature to squircle 2024-05-06 05:17:48 +05:30
GoShikhar 791ae25fbb Removed unnecessary stored verts array, added Tris count display in inspector 2024-05-06 01:41:12 +05:30
GoShikhar ccbe0359d6 Added CanEditMultipleObjects 2024-05-05 23:57:57 +05:30
GoShikhar bfe2509e77 Added squircle border feature and optimized vertices & tris 2024-05-05 23:34:51 +05:30
GoShikhar e4de592be5 Optimized loop 2024-05-04 05:47:08 +05:30
GoShikhar 53886f3be9 Gradient2 Fix 2024-05-04 02:56:32 +05:30
GoShikhar ece2ec5091 Removed FancyScrollView 2024-04-29 01:56:10 +05:30
GoShikhar 545da8ea4d Set default value of delta to 1 2024-04-26 17:41:22 +05:30
GoShikhar 5463fbbfe0 Delete UISquircleBorder.cs 2024-04-26 04:07:51 +05:30
GoShikhar 7fe6f4197b Revert "Added new component"
This reverts commit 8a01b08e7b.
2024-04-26 04:07:23 +05:30
GoShikhar 8a01b08e7b Added new component 2024-04-26 03:33:34 +05:30
GoShikhar cd6e113fb0 Create UISquircleBorder.cs 2024-04-26 03:25:47 +05:30
GoShikhar 172775a8f7 Fixed overlapping vertex redraws 2024-04-26 01:43:34 +05:30
GoShikhar 387d85f775 Per corner squircle rounding control, and optimized algorithm 2024-04-26 00:39:01 +05:30
GoShikhar 28e91a8337 Update UISquircle.cs 2024-04-25 21:14:48 +05:30
GoShikhar 5fb6c0844f Squircle primitive respects rectTransform's pivot
Squircle primitive now renders properly and doesn't move around on changing it's rectTransform's pivot.
2024-04-25 20:56:16 +05:30
Kurante 05682c7dd9
Add SetXWithoutNotify and SetYWithoutNotify to BoxSlider
Adds functions to set the X and Y values without calling OnValueChanged
2024-04-19 18:07:33 +02:00
SimonDarksideJ b171b2c1c2 Added extra event on the AutoCompleteComboBox, to fire when an item in the list is selected, with its display name
Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/200
2023-11-26 15:26:11 +00:00
SimonDarksideJ a47d694796 Added argument to the UpdateLayout method for the HSS/VSS to move to a new starting page
Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/451
2023-11-26 15:00:36 +00:00
SimonDarksideJ 9c7a59c9f2 Update to force Enumerated start for Accordion elements
Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/455
2023-11-26 13:41:48 +00:00
SimonDarksideJ 5eaf48d256 Made deprecated components obsolete rather than just remove to reduce errors for upgrades 2023-11-26 09:52:36 +00:00
SimonDarksideJ 162e4d3ed9 Updated implementations to handle 2023 support, with 2023 moving in to public release 2023-11-23 20:32:53 +00:00
SimonDarksideJ 54d951350a Merge branch 'release' of https://github.com/Unity-UI-Extensions/com.unity.uiextensions into development 2023-10-05 20:49:48 +01:00
Simon (Darkside) Jackson 1464ae97bd
fix missing using 2023-10-05 20:43:41 +01:00
SimonDarksideJ 250befb08c Merge branch 'release' of https://github.com/Unity-UI-Extensions/com.unity.uiextensions into development 2023-10-05 20:36:27 +01:00
SimonDarksideJ 15cb41b838 deprecate CylinderText in 2022 2023-10-05 20:34:35 +01:00
Simon (Darkside) Jackson 289a50d796
Minor review corrections 2023-10-05 16:53:04 +01:00
Robert Wartenberg 95f1956f48 fix: SetActive() takes care of btn. Add: ded. Hide funct 2023-09-25 14:31:45 +02:00
Robert Wartenberg 2a59f37653 fix: tabs vs. spaces in DropDownList { } 2023-09-25 14:31:41 +02:00
Robert Wartenberg c06cd38081 add: public accessable reset function 2023-09-25 14:31:37 +02:00
Simon (Darkside) Jackson 70f98806e9
Merge branch 'development' into release 2023-07-22 16:11:29 +01:00
Simon (Darkside) Jackson 0dd1e6d7bb
Merge branch 'release' into feature/UIParticleSystem_use_lengthScale 2023-07-22 16:10:37 +01:00
SimonDarksideJ 9fbcd39b88 Deprecated Text Effects with Unity 2022 as they are incompatible with TextMeshPro 2023-07-09 16:48:55 +01:00
wanliyun 6a68933e48 Fix Bug!NeicerOutline color.a Lose when m_UseGraphicAlpha is true!
if (m_UseGraphicAlpha)
    newColor.a = (byte)((newColor.a * verts[i].color.a) / 255);  //newColor's type cannot be Color.Should be Color32.
2023-07-06 13:20:50 +08:00
eldar.zakaryaev 11de683781 Fix UIParticleSystem does not correspond to runtime lengthScale change 2023-07-05 11:24:50 +03:00
eldar.zakaryaev 2a925fcf65 Add using lengthScale to UIParticleSystem 2023-07-05 11:11:44 +03:00
adibacco 34e3f82395
Update UILineRenderer.cs
There is no need to draw either points or segments. Both should be drawn.
2023-06-28 23:00:16 +02:00
SimonDarksideJ 796f66c310 Updated LineRenderer and UILIneConnector implementations to both be safer and include warning about placing a UILineRenderer at any other position than 0,0,0. 2023-06-17 18:33:22 +01:00
SimonDarksideJ e7babe0dd6 Updated HSS/VSS to ensure events fire correctly if the control is dragged but not moved:
Resolves: #186
2023-06-17 17:16:31 +01:00
Simon (Darkside) Jackson 7becb9cae4
Merge branch 'development' into linerenderer_points 2023-03-29 14:15:48 +01:00
Victor 7127f8bca7 chore: make CalculatePointOnCurve public 2023-03-20 13:43:43 +01:00
Victor ba7b21fdae feat: add CalculatePointOnCurve for linerenderer 2023-03-20 13:42:33 +01:00
victornor 5e7282c27d
fix: GetPosition when Segments is null 2023-03-20 13:33:14 +01:00
SimonDarksideJ 02da81ef28 Resolves an issue where the last line in a flow layout group would overflow the rect bounds
Fixes - https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/432
2023-03-12 11:44:50 +00:00
Dino Fejzagić 8fc9e8aba5
Update ResetSelectableHighlight.cs 2023-03-01 11:32:14 +01:00
Simon Jackson d64ff2d3f0 Update patch following Asset Store publish 2023-02-07 16:21:38 +00:00
Simon (Darkside) Jackson 5114d0c050
patchfix - erroneous using? 2023-02-07 15:04:15 +00:00