GoShikhar
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0faa5fc08e
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Update HorizontalScrollSnap.cs
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2024-05-17 21:01:54 +05:30 |
GoShikhar
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6e1f1afca5
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Updated with transtions and allowing to change children pivots
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2024-05-14 12:49:24 +05:30 |
GoShikhar
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204bc7bdd1
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Update ScrollSnapBase.cs
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2024-05-14 10:10:38 +05:30 |
GoShikhar
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0b22cdd067
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Added multi-edit feature to squircle
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2024-05-06 05:17:48 +05:30 |
GoShikhar
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791ae25fbb
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Removed unnecessary stored verts array, added Tris count display in inspector
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2024-05-06 01:41:12 +05:30 |
GoShikhar
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ccbe0359d6
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Added CanEditMultipleObjects
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2024-05-05 23:57:57 +05:30 |
GoShikhar
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bfe2509e77
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Added squircle border feature and optimized vertices & tris
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2024-05-05 23:34:51 +05:30 |
GoShikhar
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e4de592be5
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Optimized loop
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2024-05-04 05:47:08 +05:30 |
GoShikhar
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53886f3be9
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Gradient2 Fix
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2024-05-04 02:56:32 +05:30 |
GoShikhar
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ece2ec5091
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Removed FancyScrollView
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2024-04-29 01:56:10 +05:30 |
GoShikhar
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545da8ea4d
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Set default value of delta to 1
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2024-04-26 17:41:22 +05:30 |
GoShikhar
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5463fbbfe0
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Delete UISquircleBorder.cs
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2024-04-26 04:07:51 +05:30 |
GoShikhar
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7fe6f4197b
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Revert "Added new component"
This reverts commit 8a01b08e7b .
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2024-04-26 04:07:23 +05:30 |
GoShikhar
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8a01b08e7b
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Added new component
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2024-04-26 03:33:34 +05:30 |
GoShikhar
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cd6e113fb0
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Create UISquircleBorder.cs
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2024-04-26 03:25:47 +05:30 |
GoShikhar
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172775a8f7
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Fixed overlapping vertex redraws
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2024-04-26 01:43:34 +05:30 |
GoShikhar
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387d85f775
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Per corner squircle rounding control, and optimized algorithm
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2024-04-26 00:39:01 +05:30 |
GoShikhar
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28e91a8337
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Update UISquircle.cs
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2024-04-25 21:14:48 +05:30 |
GoShikhar
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5fb6c0844f
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Squircle primitive respects rectTransform's pivot
Squircle primitive now renders properly and doesn't move around on changing it's rectTransform's pivot.
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2024-04-25 20:56:16 +05:30 |
Kurante
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05682c7dd9
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Add SetXWithoutNotify and SetYWithoutNotify to BoxSlider
Adds functions to set the X and Y values without calling OnValueChanged
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2024-04-19 18:07:33 +02:00 |
SimonDarksideJ
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b171b2c1c2
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Added extra event on the AutoCompleteComboBox, to fire when an item in the list is selected, with its display name
Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/200
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2023-11-26 15:26:11 +00:00 |
SimonDarksideJ
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a47d694796
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Added argument to the UpdateLayout method for the HSS/VSS to move to a new starting page
Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/451
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2023-11-26 15:00:36 +00:00 |
SimonDarksideJ
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9c7a59c9f2
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Update to force Enumerated start for Accordion elements
Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/455
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2023-11-26 13:41:48 +00:00 |
SimonDarksideJ
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5eaf48d256
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Made deprecated components obsolete rather than just remove to reduce errors for upgrades
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2023-11-26 09:52:36 +00:00 |
SimonDarksideJ
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162e4d3ed9
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Updated implementations to handle 2023 support, with 2023 moving in to public release
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2023-11-23 20:32:53 +00:00 |
SimonDarksideJ
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54d951350a
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Merge branch 'release' of https://github.com/Unity-UI-Extensions/com.unity.uiextensions into development
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2023-10-05 20:49:48 +01:00 |
Simon (Darkside) Jackson
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1464ae97bd
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fix missing using
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2023-10-05 20:43:41 +01:00 |
SimonDarksideJ
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250befb08c
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Merge branch 'release' of https://github.com/Unity-UI-Extensions/com.unity.uiextensions into development
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2023-10-05 20:36:27 +01:00 |
SimonDarksideJ
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15cb41b838
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deprecate CylinderText in 2022
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2023-10-05 20:34:35 +01:00 |
Simon (Darkside) Jackson
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289a50d796
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Minor review corrections
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2023-10-05 16:53:04 +01:00 |
Robert Wartenberg
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95f1956f48
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fix: SetActive() takes care of btn. Add: ded. Hide funct
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2023-09-25 14:31:45 +02:00 |
Robert Wartenberg
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2a59f37653
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fix: tabs vs. spaces in DropDownList { }
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2023-09-25 14:31:41 +02:00 |
Robert Wartenberg
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c06cd38081
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add: public accessable reset function
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2023-09-25 14:31:37 +02:00 |
Simon (Darkside) Jackson
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70f98806e9
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Merge branch 'development' into release
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2023-07-22 16:11:29 +01:00 |
Simon (Darkside) Jackson
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0dd1e6d7bb
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Merge branch 'release' into feature/UIParticleSystem_use_lengthScale
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2023-07-22 16:10:37 +01:00 |
SimonDarksideJ
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9fbcd39b88
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Deprecated Text Effects with Unity 2022 as they are incompatible with TextMeshPro
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2023-07-09 16:48:55 +01:00 |
wanliyun
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6a68933e48
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Fix Bug!NeicerOutline color.a Lose when m_UseGraphicAlpha is true!
if (m_UseGraphicAlpha)
newColor.a = (byte)((newColor.a * verts[i].color.a) / 255); //newColor's type cannot be Color.Should be Color32.
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2023-07-06 13:20:50 +08:00 |
eldar.zakaryaev
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11de683781
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Fix UIParticleSystem does not correspond to runtime lengthScale change
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2023-07-05 11:24:50 +03:00 |
eldar.zakaryaev
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2a925fcf65
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Add using lengthScale to UIParticleSystem
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2023-07-05 11:11:44 +03:00 |
adibacco
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34e3f82395
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Update UILineRenderer.cs
There is no need to draw either points or segments. Both should be drawn.
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2023-06-28 23:00:16 +02:00 |
SimonDarksideJ
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796f66c310
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Updated LineRenderer and UILIneConnector implementations to both be safer and include warning about placing a UILineRenderer at any other position than 0,0,0.
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2023-06-17 18:33:22 +01:00 |
SimonDarksideJ
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e7babe0dd6
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Updated HSS/VSS to ensure events fire correctly if the control is dragged but not moved:
Resolves: #186
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2023-06-17 17:16:31 +01:00 |
Simon (Darkside) Jackson
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7becb9cae4
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Merge branch 'development' into linerenderer_points
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2023-03-29 14:15:48 +01:00 |
Victor
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7127f8bca7
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chore: make CalculatePointOnCurve public
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2023-03-20 13:43:43 +01:00 |
Victor
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ba7b21fdae
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feat: add CalculatePointOnCurve for linerenderer
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2023-03-20 13:42:33 +01:00 |
victornor
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5e7282c27d
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fix: GetPosition when Segments is null
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2023-03-20 13:33:14 +01:00 |
SimonDarksideJ
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02da81ef28
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Resolves an issue where the last line in a flow layout group would overflow the rect bounds
Fixes - https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/432
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2023-03-12 11:44:50 +00:00 |
Dino Fejzagić
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8fc9e8aba5
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Update ResetSelectableHighlight.cs
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2023-03-01 11:32:14 +01:00 |
Simon Jackson
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d64ff2d3f0
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Update patch following Asset Store publish
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2023-02-07 16:21:38 +00:00 |
Simon (Darkside) Jackson
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5114d0c050
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patchfix - erroneous using?
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2023-02-07 15:04:15 +00:00 |