Merge of fixes
commit
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@ -38,7 +38,8 @@ namespace UnityEngine.UI.Extensions
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this.m_LayoutElement = this.gameObject.GetComponent<LayoutElement>();
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this.m_LayoutElement = this.gameObject.GetComponent<LayoutElement>();
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this.onValueChanged.AddListener(OnValueChanged);
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this.onValueChanged.AddListener(OnValueChanged);
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}
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}
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#if UNITY_EDITOR
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protected override void OnValidate()
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protected override void OnValidate()
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{
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{
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base.OnValidate();
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base.OnValidate();
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@ -67,7 +68,8 @@ namespace UnityEngine.UI.Extensions
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}
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}
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}
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}
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}
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}
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#endif
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public void OnValueChanged(bool state)
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public void OnValueChanged(bool state)
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{
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{
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if (this.m_LayoutElement == null)
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if (this.m_LayoutElement == null)
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@ -70,7 +70,7 @@ namespace UnityEngine.UI.Extensions
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}
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}
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}
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}
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public void Awake()
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public void Start()
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{
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{
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Initialize();
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Initialize();
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}
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}
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@ -277,6 +277,8 @@ namespace UnityEngine.UI.Extensions
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/// <param name="directClick"> whether an item was directly clicked on</param>
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/// <param name="directClick"> whether an item was directly clicked on</param>
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public void ToggleDropdownPanel(bool directClick)
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public void ToggleDropdownPanel(bool directClick)
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{
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{
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_overlayRT.transform.localScale = new Vector3(1, 1, 1);
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_scrollBarRT.transform.localScale = new Vector3(1, 1, 1);
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_isPanelActive = !_isPanelActive;
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_isPanelActive = !_isPanelActive;
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_overlayRT.gameObject.SetActive(_isPanelActive);
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_overlayRT.gameObject.SetActive(_isPanelActive);
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if (_isPanelActive)
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if (_isPanelActive)
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@ -1,10 +1,10 @@
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/// Credit Senshi
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/// Credit Senshi
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/// Sourced from - http://forum.unity3d.com/threads/scripts-useful-4-6-scripts-collection.264161/ (uGUITools link)
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/// Sourced from - http://forum.unity3d.com/threads/scripts-useful-4-6-scripts-collection.264161/ (uGUITools link)
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using UnityEditor;
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using UnityEditor;
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namespace UnityEngine.UI.Extensions
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namespace UnityEngine.UI.Extensions
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{
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{
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public class uGUITools : MonoBehaviour
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public static class uGUITools
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{
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{
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[MenuItem("uGUI/Anchors to Corners %[")]
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[MenuItem("uGUI/Anchors to Corners %[")]
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static void AnchorsToCorners()
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static void AnchorsToCorners()
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@ -112,4 +112,4 @@ namespace UnityEngine.UI.Extensions
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}
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}
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}
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}
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}
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}
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}
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}
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@ -167,11 +167,13 @@ namespace UnityEngine.UI.Extensions
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count = verts.Count;
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count = verts.Count;
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this.ApplyShadow (verts, this.effectColor, start, verts.Count, 0, -distanceY);
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this.ApplyShadow (verts, this.effectColor, start, verts.Count, 0, -distanceY);
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}
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}
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#if UNITY_EDITOR
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protected override void OnValidate ()
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protected override void OnValidate ()
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{
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{
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this.effectDistance = this.m_EffectDistance;
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this.effectDistance = this.m_EffectDistance;
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base.OnValidate ();
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base.OnValidate ();
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}
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}
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#endif
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}
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}
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}
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}
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guid: a5f5420166e1c6d4f849661cbdbc52f8
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guid: b35bd2ce6e015bb4f840cf9267dbe421
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||||||
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timeCreated: 1438721836
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||||||
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licenseType: Free
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||||||
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serializedVersion: 2
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defaultReferences: []
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defaultReferences: []
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executionOrder: 0
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executionOrder: 0
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|
timeCreated: 1438724423
|
||||||
|
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