Horizontal Scroll Snap "AddChild" method was NOT calling "InitialiseChildObjectsFromScene()", added
Resolves #125pull/413/head
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@ -109,6 +109,7 @@ namespace UnityEngine.UI.Extensions
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{
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{
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_scroll_rect.horizontalNormalizedPosition = 0;
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_scroll_rect.horizontalNormalizedPosition = 0;
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GO.transform.SetParent(_screensContainer, WorldPositionStays);
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GO.transform.SetParent(_screensContainer, WorldPositionStays);
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InitialiseChildObjectsFromScene();
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DistributePages();
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DistributePages();
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if (MaskArea) UpdateVisible();
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if (MaskArea) UpdateVisible();
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