From c1682b11a8cda41f3666e168bacfc07ef01ccec6 Mon Sep 17 00:00:00 2001 From: Simon Jackson Date: Sat, 31 Dec 2016 17:01:49 +0000 Subject: [PATCH] Pre-Release upload - tested and working --HG-- branch : develop_5.3 --- Examples/ColorPicker/Picker 2.0.prefab | 2 +- Examples/ColorPicker/PickerTest.unity | 16794 ++++++++++++++++++++--- README.md | 15 +- Scripts/Layout/HorizontalScrollSnap.cs | 4 +- UnityUIExtensions.unitypackage | Bin 0 -> 287618 bytes UnityUIExtensions.unitypackage.meta | 8 + 6 files changed, 14720 insertions(+), 2103 deletions(-) create mode 100644 UnityUIExtensions.unitypackage create mode 100644 UnityUIExtensions.unitypackage.meta diff --git a/Examples/ColorPicker/Picker 2.0.prefab b/Examples/ColorPicker/Picker 2.0.prefab index 1554334..976add1 100644 --- a/Examples/ColorPicker/Picker 2.0.prefab +++ b/Examples/ColorPicker/Picker 2.0.prefab @@ -2258,7 +2258,7 @@ MonoBehaviour: m_GameObject: {fileID: 157272} m_Enabled: 1 m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 062e39c1ab27d894bb43a964baff69d2, type: 3} + m_Script: {fileID: 11500000, guid: 7e448480810b55843aefa91c1ab74cd2, type: 3} m_Name: m_EditorClassIdentifier: onValueChanged: diff --git a/Examples/ColorPicker/PickerTest.unity b/Examples/ColorPicker/PickerTest.unity index 3a936c1..704fe01 100644 --- a/Examples/ColorPicker/PickerTest.unity +++ b/Examples/ColorPicker/PickerTest.unity @@ -90,17 +90,3657 @@ NavMeshSettings: cellSize: 0.16666666 manualCellSize: 0 m_NavMeshData: {fileID: 0} ---- !u!224 &306213841 stripped +--- !u!1 &16265372 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 197864, guid: 53b194f66900add419869c57ffbe7b85, type: 2} + m_PrefabInternal: {fileID: 0} + serializedVersion: 4 + m_Component: + - 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Then just fork the bitbucket repository and submit a PR. All contributions accepted (including fixes) Just ensure * The header of the script matches the standard used in all scripts @@ -159,18 +161,22 @@ Just ensure * (optional) Add Component and Editor options where possible (editor options are in the Editor\UIExtensionsMenuOptions.cs file) #[ License ](https://bitbucket.org/ddreaper/unity-ui-extensions/wiki/License)# + All scripts conform to the BSD license and are free to use / distribute. See the [LICENSE](https://bitbucket.org/ddreaper/unity-ui-extensions/wiki/License) file for more information #[ Like what you see? ](https://bitbucket.org/ddreaper/unity-ui-extensions/wiki/FurtherInfo)# + All these scripts were put together for my latest book Unity3D UI Essentials Check out the [page on my blog](http://bit.ly/Unity3DUIEssentials) for more details and learn all about the inner workings of the new Unity UI System. #[ The downloads ](https://bitbucket.org/ddreaper/unity-ui-extensions/wiki/Downloads)# + As this repo was created to support my new Unity UI Title ["Unity 3D UI Essentials"](http://bit.ly/Unity3DUIEssentials), in the downloads section you will find two custom assets (SpaceShip-DemoScene-Start.unitypackage and RollABallSample-Start.unitypackage). These are just here as starter scenes for doing UI tasks in the book. I will add more sample scenes for the UI examples in this repository and detail them above over time. #[Previous Releases](https://bitbucket.org/ddreaper/unity-ui-extensions/wiki/Downloads)# + * [Unity UI Extensions Unity 4.x Asset](https://bitbucket.org/ddreaper/unity-ui-extensions/downloads/UnityUIExtensions-4.x.unitypackage) * [Unity UI Extensions Unity 5.1 Asset](https://bitbucket.org/ddreaper/unity-ui-extensions/downloads/UnityUIExtensions-5.1.unitypackage) @@ -183,4 +189,5 @@ I will add more sample scenes for the UI examples in this repository and detail > ``` > `UnityEngine.UI.InputField.onValueChange' is obsolete. > ``` -> This has no effect on the package working in 5.4 plus and is only there to maintain backwards compatibility. We will look to update/remove this in a future release, likely after 5.4. If you have any concerns, feel free to update your code in your project to add the missing "d". Unity have ensured it still works as they have mapped the API change for now. +> This has no effect on the package working in 5.4 plus and is only there to maintain backwards compatibility. We will look to update/remove this in a future release, likely after 5.4. +If you have any concerns, feel free to update your code in your project to add the missing "d". Unity have ensured it still works as they have mapped the API change for now. diff --git a/Scripts/Layout/HorizontalScrollSnap.cs b/Scripts/Layout/HorizontalScrollSnap.cs index 3588c37..7cf8ca7 100644 --- a/Scripts/Layout/HorizontalScrollSnap.cs +++ b/Scripts/Layout/HorizontalScrollSnap.cs @@ -15,10 +15,8 @@ namespace UnityEngine.UI.Extensions { _isVertical = false; _childAnchorPoint = new Vector2(0, 0.5f); - DistributePages(); - _lerp = false; _currentPage = StartingScreen; - SetScrollContainerPosition(); + UpdateLayout(); } void Update() diff --git a/UnityUIExtensions.unitypackage b/UnityUIExtensions.unitypackage new file mode 100644 index 0000000000000000000000000000000000000000..e0b02ec4de4f28690f993ca41ce2c9950bbba9f6 GIT binary patch literal 287618 zcmV)oK%BoHiwFo&;b&L?0AX@tXmn+5a4vLVascdIdvn`F5YOM8;X52*02^$@Zzm0b zDMeyca^9_ahr9Ckasy`6s^7-PfXkl_=dmHJda+TB*SJsh<9 z?LK4eR=d+>JN=z1+;=GKf8F&s@~HvOr4-JI)Q&~ztF-Dz4g{gOAYtzhadg66`voXh4+ 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