diff --git a/Scripts/Utilities/ScrollRectMultiTouchFix.cs b/Scripts/Utilities/ScrollRectMultiTouchFix.cs
new file mode 100644
index 0000000..2ee875a
--- /dev/null
+++ b/Scripts/Utilities/ScrollRectMultiTouchFix.cs
@@ -0,0 +1,45 @@
+/// Credit Erdener Gonenc - @PixelEnvision
+/*USAGE: Simply use that instead of the regular ScrollRect */
+
+using System;
+using UnityEngine.EventSystems;
+
+namespace UnityEngine.UI.Extensions
+{
+ [AddComponentMenu ("UI/Extensions/ScrollRectMultiTouchFix")]
+ public class ScrollRectMultiTouchFix : ScrollRect
+ {
+
+ private int pid = -100;
+
+ ///
+ /// Begin drag event
+ ///
+ public override void OnBeginDrag (UnityEngine.EventSystems.PointerEventData eventData)
+ {
+ pid = eventData.pointerId;
+ base.OnBeginDrag (eventData);
+ }
+
+ ///
+ /// Drag event
+ ///
+ public override void OnDrag (UnityEngine.EventSystems.PointerEventData eventData)
+ {
+ if (pid == eventData.pointerId)
+ base.OnDrag (eventData);
+ }
+
+ ///
+ /// End drag event
+ ///
+ public override void OnEndDrag (UnityEngine.EventSystems.PointerEventData eventData)
+ {
+ if (pid == eventData.pointerId) {
+ pid = -100;
+ base.OnEndDrag (eventData);
+ }
+ }
+
+ }
+}
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