Updates post UICircle merge
* renamed ChangeColor to UICircleChangeColor for clarity * renamed ChangeDensity to UICircleChangeDensity for clarity * removed unnecessary usings * updates scene to match UI control start positionspull/413/head
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine;
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using UnityEngine.UI.Extensions;
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public class ChangeColor : MonoBehaviour
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public class UICircleChangeColor : MonoBehaviour
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{
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public GameObject TargetUICircle;
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private Color baseColor;
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@ -1,10 +1,8 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine;
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using UnityEngine.UI;
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using UnityEngine.UI.Extensions;
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public class ChangeDensity : MonoBehaviour
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public class UICircleChangeDensity : MonoBehaviour
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{
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public GameObject MultiColorObject;
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public GameObject TextOutputObject;
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