Merged in fix/uiparticlesystemloopfix (pull request #95)
Fix for UI Particle system loopingpull/413/head
commit
56391827d6
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@ -387,6 +387,7 @@ namespace UnityEngine.UI.Extensions
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public void StartParticleEmission()
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{
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pSystem.time = 0;
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pSystem.Play();
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}
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