Added OnValidate and UpdateQuadImage(); to OnPopulateMesh(); to position the images correctly on text input.

--HG--
branch : playemgames/added-onvalidate-and-updatequadimage-to--1469821382746
pull/413/head
playemgames 2016-07-29 19:43:04 +00:00
parent 006ad7311f
commit 4ede5c9576
1 changed files with 10 additions and 1 deletions

View File

@ -39,6 +39,14 @@ namespace UnityEngine.UI.Extensions
UpdateQuadImage(); UpdateQuadImage();
} }
#if UNITY_EDITOR
protected override void OnValidate()
{
base.OnValidate();
UpdateQuadImage();
}
#endif
/// <summary> /// <summary>
/// After parsing the final text /// After parsing the final text
/// </summary> /// </summary>
@ -81,7 +89,7 @@ namespace UnityEngine.UI.Extensions
{ {
foreach (IconName icon in inspectorIconList) foreach (IconName icon in inspectorIconList)
{ {
Debug.Log(icon.sprite.name); // Debug.Log(icon.sprite.name);
iconList.Add(icon.name, icon.sprite); iconList.Add(icon.name, icon.sprite);
} }
} }
@ -229,6 +237,7 @@ namespace UnityEngine.UI.Extensions
} }
hrefInfo.boxes.Add(new Rect(bounds.min, bounds.size)); hrefInfo.boxes.Add(new Rect(bounds.min, bounds.size));
} }
UpdateQuadImage();
} }
/// <summary> /// <summary>