Added OnValidate and UpdateQuadImage(); to OnPopulateMesh(); to position the images correctly on text input.
--HG-- branch : playemgames/added-onvalidate-and-updatequadimage-to--1469821382746pull/413/head
parent
006ad7311f
commit
4ede5c9576
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@ -39,6 +39,14 @@ namespace UnityEngine.UI.Extensions
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UpdateQuadImage();
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UpdateQuadImage();
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}
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}
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#if UNITY_EDITOR
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protected override void OnValidate()
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{
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base.OnValidate();
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UpdateQuadImage();
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}
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#endif
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/// <summary>
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/// <summary>
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/// After parsing the final text
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/// After parsing the final text
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/// </summary>
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/// </summary>
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@ -81,7 +89,7 @@ namespace UnityEngine.UI.Extensions
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{
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{
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foreach (IconName icon in inspectorIconList)
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foreach (IconName icon in inspectorIconList)
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{
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{
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Debug.Log(icon.sprite.name);
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// Debug.Log(icon.sprite.name);
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iconList.Add(icon.name, icon.sprite);
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iconList.Add(icon.name, icon.sprite);
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}
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}
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}
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}
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@ -229,6 +237,7 @@ namespace UnityEngine.UI.Extensions
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}
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}
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hrefInfo.boxes.Add(new Rect(bounds.min, bounds.size));
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hrefInfo.boxes.Add(new Rect(bounds.min, bounds.size));
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}
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}
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UpdateQuadImage();
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}
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}
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/// <summary>
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/// <summary>
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