Updating the ReorderableList control to work with Screen Space - Overlay

pull/413/head
StefanTBG 2019-01-14 22:25:52 -05:00
parent f92a516d9d
commit 3814471a2b
1 changed files with 1 additions and 1 deletions

View File

@ -129,7 +129,7 @@ namespace UnityEngine.UI.Extensions
var canvas = _draggingObject.GetComponentInParent<Canvas>();
Vector3 worldPoint;
RectTransformUtility.ScreenPointToWorldPointInRectangle(canvas.GetComponent<RectTransform>(), eventData.position,
canvas.renderMode != RenderMode.ScreenSpaceOverlay ? canvas.worldCamera, out worldPoint);
canvas.renderMode != RenderMode.ScreenSpaceOverlay ? canvas.worldCamera : null, out worldPoint);
_draggingObject.position = worldPoint;
//Check everything under the cursor to find a ReorderableList