diff --git a/Runtime/Scripts/Primitives/UISquircle.cs b/Runtime/Scripts/Primitives/UISquircle.cs index 1894251..4086d55 100644 --- a/Runtime/Scripts/Primitives/UISquircle.cs +++ b/Runtime/Scripts/Primitives/UISquircle.cs @@ -71,7 +71,7 @@ namespace UnityEngine.UI.Extensions float x = 0; float y = 1; vert.Clear(); - vert.Add(new Vector2(pivotOffsetX, height - pivotOffsetY)); + vert.Add(new Vector2(-pivotOffsetX, height - pivotOffsetY)); while (x < y) { y = SquircleFunc(x, true); @@ -91,7 +91,7 @@ namespace UnityEngine.UI.Extensions y -= delta; } - vert.Add(new Vector2(width - pivotOffsetX, pivotOffsetY)); + vert.Add(new Vector2(width - pivotOffsetX, -pivotOffsetY)); for (int i = 1; i < vert.Count - 1; i++) {