From 17274b3ad49b76ccbc95faaadd90f63ed57a1f64 Mon Sep 17 00:00:00 2001
From: "Simon (darkside) Jackson" <darkside@zenithmoon.com>
Date: Sat, 31 Oct 2020 15:51:46 +0000
Subject: [PATCH] Patch fix Unity 2019

---
 Runtime/Scripts/Effects/UIParticleSystem.cs | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/Runtime/Scripts/Effects/UIParticleSystem.cs b/Runtime/Scripts/Effects/UIParticleSystem.cs
index 16a4e6e..b9c4981 100644
--- a/Runtime/Scripts/Effects/UIParticleSystem.cs
+++ b/Runtime/Scripts/Effects/UIParticleSystem.cs
@@ -223,7 +223,7 @@ namespace UnityEngine.UI.Extensions
                             frame = Mathf.FloorToInt(frameProgress * textureSheetAnimation.numTilesX);
 
                             int row = textureSheetAnimation.rowIndex;
-#if UNITY_2020 || UNITY_2019_OR_NEWER 
+#if UNITY_2020 || UNITY_2019
                             if (textureSheetAnimation.rowMode == ParticleSystemAnimationRowMode.Random)
 #else
                             if (textureSheetAnimation.useRandomRow)