parent
ee300b4079
commit
006ad7311f
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@ -43,13 +43,14 @@ namespace UnityEngine.UI.Extensions
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private Vector3 _startPosition = new Vector3();
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private Vector3 _startPosition = new Vector3();
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[Tooltip("The currently active page")]
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[Tooltip("The currently active page")]
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[SerializeField]
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private int _currentScreen;
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private int _currentScreen;
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[Tooltip("The screen / page to start the control on")]
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[Tooltip("The screen / page to start the control on")]
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[SerializeField]
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public int StartingScreen = 1;
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public int StartingScreen = 1;
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[Tooltip("The distance between two pages, by default 3 times the height of the control")]
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[Tooltip("The distance between two pages, by default 3 times the height of the control")]
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[SerializeField]
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public int PageStep = 0;
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public int PageStep = 0;
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public int CurrentPage
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public int CurrentPage
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@ -268,13 +269,13 @@ namespace UnityEngine.UI.Extensions
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void OnValidate()
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void OnValidate()
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{
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{
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var childCount = gameObject.GetComponent<ScrollRect>().content.childCount;
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var childCount = gameObject.GetComponent<ScrollRect>().content.childCount;
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if (StartingScreen > childCount)
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if (StartingScreen > childCount - 1)
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{
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{
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StartingScreen = childCount;
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StartingScreen = childCount - 1;
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}
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}
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if (StartingScreen < 1)
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if (StartingScreen < 0)
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{
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{
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StartingScreen = 1;
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StartingScreen = 0;
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}
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}
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}
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}
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@ -42,13 +42,14 @@ namespace UnityEngine.UI.Extensions
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private Vector3 _startPosition = new Vector3();
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private Vector3 _startPosition = new Vector3();
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[Tooltip("The currently active page")]
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[Tooltip("The currently active page")]
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[SerializeField]
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private int _currentScreen;
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private int _currentScreen;
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[Tooltip("The screen / page to start the control on")]
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[Tooltip("The screen / page to start the control on")]
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[SerializeField]
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public int StartingScreen = 1;
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public int StartingScreen = 1;
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[Tooltip("The distance between two pages, by default 3 times the width of the control")]
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[Tooltip("The distance between two pages, by default 3 times the width of the control")]
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[SerializeField]
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public int PageStep = 0;
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public int PageStep = 0;
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public int CurrentPage
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public int CurrentPage
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@ -266,13 +267,13 @@ namespace UnityEngine.UI.Extensions
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void OnValidate()
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void OnValidate()
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{
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{
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var childCount = gameObject.GetComponent<ScrollRect>().content.childCount;
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var childCount = gameObject.GetComponent<ScrollRect>().content.childCount;
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if (StartingScreen > childCount)
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if (StartingScreen > childCount - 1)
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{
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{
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StartingScreen = childCount;
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StartingScreen = childCount - 1;
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}
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}
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if (StartingScreen < 1)
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if (StartingScreen < 0)
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{
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{
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StartingScreen = 1;
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StartingScreen = 0;
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}
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}
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}
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}
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