com.unity.uiextensions/Runtime/Scripts/Utilities/PPIViewer.cs

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/// Credit FireOApache
/// sourced from: http://answers.unity3d.com/questions/1149417/ui-button-onclick-sensitivity-for-high-dpi-devices.html#answer-1197307
/*USAGE:
2020-07-09 03:38:28 +08:00
Simply place the script on A Text control in the scene to display the current PPI / DPI of the screen*/
namespace UnityEngine.UI.Extensions
{
[RequireComponent(typeof(Text))]
[AddComponentMenu("UI/Extensions/PPIViewer")]
public class PPIViewer : MonoBehaviour
{
private Text label;
void Awake()
{
label = GetComponent<Text>();
}
void Start()
{
if (label != null)
{
label.text = "PPI: " + Screen.dpi.ToString();
}
}
}
}