com.unity.uiextensions/Scripts/HSVPicker/Picker.prefab

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yw<00> y<>4.6.0f3<00><><EFBFBD><EFBFBD> <00><><EFBFBD><EFBFBD>MonoBehaviourBase<00><><EFBFBD><EFBFBD><00>unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled Aunsigned intm_EditorHideFlags PPtr<MonoScript>m_Script intm_FileIDintm_PathIDstringm_Name<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardatastringm_EditorClassIdentifier<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardataNavigationm_Navigation$intm_ModePPtr<$Selectable>m_SelectOnUpintm_FileIDintm_PathIDPPtr<$Selectable>m_SelectOnDownintm_FileIDintm_PathIDPPtr<$Selectable>m_SelectOnLeft intm_FileID!intm_PathID"PPtr<$Selectable>m_SelectOnRight#intm_FileID$intm_PathID%intm_Transition&ColorBlockm_ColorsH'ColorRGBAm_NormalColor( floatr) floatg* floatb+ floata, ColorRGBAm_HighlightedColor- floatr. floatg/ floatb0 floata1 ColorRGBAm_PressedColor2 floatr3 floatg4 floatb5 floata6 ColorRGBAm_DisabledColor7 floatr8 floatg9 floatb: floata; floatm_ColorMultiplier<floatm_FadeDuration=SpriteStatem_SpriteState>PPtr<$Sprite>m_HighlightedSprite?intm_FileID@intm_PathIDAPPtr<$Sprite>m_PressedSpriteBintm_FileIDCintm_PathIDDPPtr<$Sprite>m_DisabledSpriteEintm_FileIDFintm_PathIDGAnimationTriggersm_AnimationTriggers<00><><EFBFBD><EFBFBD>H<00>stringm_NormalTrigger<00><><EFBFBD><EFBFBD>I<00>ArrayArray<00><><EFBFBD><EFBFBD>JHintsizeKchardataLstringm_HighlightedTrigger<00><><EFBFBD><EFBFBD>M<00>ArrayArray<00><><EFBFBD><EFBFBD>NHintsizeOchardataPstringm_PressedTrigger<00><><EFBFBD><EFBFBD>Q<00>ArrayArray<00><><EFBFBD><EFBFBD>RHintsizeSchardataTstringm_DisabledTrigger<00><><EFBFBD><EFBFBD>U<00>ArrayArray<00><><EFBFBD><EFBFBD>VHintsizeWchardataXUInt8m_InteractableYIPPtr<$Graphic>m_TargetGraphicZintm_FileID[intm_PathID\PPtr<$RectTransform>m_FillRect]intm_FileID^intm_PathID_PPtr<$RectTransform>m_HandleRect`intm_FileIDaintm_PathIDbintm_Directioncfloatm_MinValuedfloatm_MaxValueeUInt8m_WholeNumbersfIfloatm_ValuegSliderEventm_OnValueChanged<00><><EFBFBD><EFBFBD>h<00>PersistentCallGroupm_PersistentCalls<00><><EFBFBD><EFBFBD>i<00>PersistentCallm_Calls<00><><EFBFBD><EFBFBD>j<00>ArrayArray<00><><EFBFBD><EFBFBD>k<00>intsizelGeneric Monodata<00><><EFBFBD><EFBFBD>m<00>PPtr<$Object>m_Targetn
AUInt8m_Enabled Aunsigned intm_EditorHideFlags PPtr<MonoScript>m_Script intm_FileIDintm_PathIDstringm_Name<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardatastringm_EditorClassIdentifier<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardataPPtr<$HexRGB>hexrgbintm_FileIDintm_PathIDPPtr<$Image>colorImageintm_FileIDintm_PathIDPPtr<$Image>pointerintm_FileIDintm_PathID PPtr<$Image>cursor!intm_FileID"intm_PathID#PPtr<$RawImage>hsvSlider$intm_FileID%intm_PathID&PPtr<$RawImage>hsvImage'intm_FileID(intm_PathID)PPtr<$Slider>sliderR*intm_FileID+intm_PathID,PPtr<$Slider>sliderG-intm_FileID.intm_PathID/PPtr<$Slider>sliderB0intm_FileID1intm_PathID2PPtr<$Text>sliderRText3intm_FileID4intm_PathID5PPtr<$Text>sliderGText6intm_FileID7intm_PathID8PPtr<$Text>sliderBText9intm_FileID:intm_PathID;floatpointerPos<floatcursorX=floatcursorY><00><><EFBFBD><EFBFBD>MonoBehaviourBase<00><><EFBFBD><EFBFBD><00>unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled Aunsigned intm_EditorHideFlags PPtr<MonoScript>m_Script intm_FileIDintm_PathIDstringm_Name<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardatastringm_EditorClassIdentifier<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardataNavigationm_Navigation$intm_ModePPtr<$Selectable>m_SelectOnUpintm_FileIDintm_PathIDPPtr<$Selectable>m_SelectOnDownintm_FileIDintm_PathIDPPtr<$Selectable>m_SelectOnLeft intm_FileID!intm_PathID"PPtr<$Selectable>m_SelectOnRight#intm_FileID$intm_PathID%intm_Transition&ColorBlockm_ColorsH'ColorRGBAm_NormalColor( floatr) floatg* floatb+ floata, ColorRGBAm_HighlightedColor- floatr. floatg/ floatb0 floata1 ColorRGBAm_PressedColor2 floatr3 floatg4 floatb5 floata6 ColorRGBAm_DisabledColor7 floatr8 floatg9 floatb: floata; floatm_ColorMultiplier<floatm_FadeDuration=SpriteStatem_SpriteState>PPtr<$Sprite>m_HighlightedSprite?intm_FileID@intm_PathIDAPPtr<$Sprite>m_PressedSpriteBintm_FileIDCintm_PathIDDPPtr<$Sprite>m_DisabledSpriteEintm_FileIDFintm_PathIDGAnimationTriggersm_AnimationTriggers<00><><EFBFBD><EFBFBD>H<00>stringm_NormalTrigger<00><><EFBFBD><EFBFBD>I<00>ArrayArray<00><><EFBFBD><EFBFBD>JHintsizeKchardataLstringm_HighlightedTrigger<00><><EFBFBD><EFBFBD>M<00>ArrayArray<00><><EFBFBD><EFBFBD>NHintsizeOchardataPstringm_PressedTrigger<00><><EFBFBD><EFBFBD>Q<00>ArrayArray<00><><EFBFBD><EFBFBD>RHintsizeSchardataTstringm_DisabledTrigger<00><><EFBFBD><EFBFBD>U<00>ArrayArray<00><><EFBFBD><EFBFBD>VHintsizeWchardataXUInt8m_InteractableYIPPtr<$Graphic>m_TargetGraphicZintm_FileID[intm_PathID\PPtr<$Text>m_TextComponent]intm_FileID^intm_PathID_PPtr<$Graphic>m_Placeholder`intm_FileIDaintm_PathIDbintm_ContentTypecintm_InputTypedintm_KeyboardTypeeintm_LineTypefUInt8m_HideMobileInputgIintm_CharacterValidationhintm_CharacterLimitiSubmitEventm_EndEdit<00><><EFBFBD><EFBFBD>j<00>PersistentCallGroupm_PersistentCalls<00><><EFBFBD><EFBFBD>k<00>PersistentCallm_Calls<00><><EFBFBD><EFBFBD>l<00>ArrayArray<00><><EFBFBD><EFBFBD>m<00>intsizen
unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled Aunsigned intm_EditorHideFlags PPtr<MonoScript>m_Script intm_FileIDintm_PathIDstringm_Name<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardatastringm_EditorClassIdentifier<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardataPPtr<$HSVPicker>pickerintm_FileIDintm_PathID<00><><EFBFBD><EFBFBD>MonoBehaviourBase<00><><EFBFBD><EFBFBD><00> unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled Aunsigned intm_EditorHideFlags PPtr<MonoScript>m_Script intm_FileIDintm_PathIDstringm_Name<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardatastringm_EditorClassIdentifier<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardataPPtr<$Material>m_Materialintm_FileIDintm_PathIDColorRGBAm_Color floatr floatg floatb floata PPtr<$Texture>m_Texture intm_FileID!intm_PathID"Rectfm_UVRect#floatx$floaty%floatwidth&floatheight'<00><><EFBFBD><EFBFBD>MonoBehaviourBase<00><><EFBFBD><EFBFBD><00> unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled Aunsigned intm_EditorHideFlags PPtr<MonoScript>m_Script intm_FileIDintm_PathIDstringm_Name<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardatastringm_EditorClassIdentifier<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardataPPtr<$Material>m_Materialintm_FileIDintm_PathIDColorRGBAm_Color floatr floatg floatb floata FontDatam_FontData* <00> PPtr<$Font>m_Font!intm_FileID"intm_PathID#intm_FontSize$intm_FontStyle%UInt8m_BestFit&Iintm_MinSize'intm_MaxSize(intm_Alignment)UInt8m_RichText*Iintm_HorizontalOverflow+intm_VerticalOverflow,floatm_LineSpacing-stringm_Text<00><><EFBFBD><EFBFBD>.<00>ArrayArray<00><><EFBFBD><EFBFBD>/Hintsize0chardata1<00><><EFBFBD><EFBFBD>MonoBehaviourBase<00><><EFBFBD><EFBFBD><00>unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled Aunsigned intm_EditorHideFlags PPtr<MonoScript>m_Script intm_FileIDintm_PathIDstringm_Name<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardatastringm_EditorClassIdentifier<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardataPPtr<$Material>m_Materialintm_FileIDintm_PathIDColorRGBAm_Color floatr floatg floatb floata PPtr<$Sprite>m_Sprite intm_FileID!intm_PathID"intm_Type#UInt8m_PreserveAspect$IUInt8m_FillCenter%Iintm_FillMethod&floatm_FillAmount'UInt8m_FillClockwise(Iintm_FillOrigin)<00><><EFBFBD><EFBFBD>MonoBehaviourBase<00><><EFBFBD><EFBFBD><00> unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
AUInt8m_Enabled Aunsigned intm_EditorHideFlags PPtr<MonoScript>m_Script intm_FileIDintm_PathIDstringm_Name<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardatastringm_EditorClassIdentifier<00><><EFBFBD><EFBFBD><01>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardataPPtr<$Text>textColorintm_FileIDintm_PathIDPPtr<$HSVPicker>hsvpickerintm_FileIDintm_PathIDGameObjectBase<00><><EFBFBD><EFBFBD><00> unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDvectorm_Component<00><><EFBFBD><EFBFBD>AArrayArray<00><><EFBFBD><EFBFBD> Aintsize
Apairdata Aintfirst APPtr<Component>second Aintm_FileIDAintm_PathIDAunsigned intm_Layerstringm_Name<00><><EFBFBD><EFBFBD><00>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardatastringm_TagString<00><><EFBFBD><EFBFBD><00>ArrayArray<00><><EFBFBD><EFBFBD>@intsizechardataPPtr<Texture2D>m_Iconintm_FileIDintm_PathIDunsigned intm_NavMeshLayerunsigned intm_StaticEditorFlags@boolm_IsActive<00>CanvasRendererBaseunsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
A<00>RectTransformBase<00><><EFBFBD><EFBFBD>unsigned intm_ObjectHideFlagsPPtr<EditorExtension>m_PrefabParentObjectintm_FileIDintm_PathIDPPtr<Prefab>m_PrefabInternalintm_FileIDintm_PathIDPPtr<GameObject>m_GameObjectAintm_FileID Aintm_PathID
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