com.unity.uiextensions/Runtime/Scripts/Controls/Accordion/Accordion.cs

41 lines
1.1 KiB
C#
Raw Normal View History

///Credit ChoMPHi
///Sourced from - http://forum.unity3d.com/threads/accordion-type-layout.271818/
namespace UnityEngine.UI.Extensions
{
[RequireComponent(typeof(VerticalLayoutGroup), typeof(ContentSizeFitter), typeof(ToggleGroup))]
[AddComponentMenu("UI/Extensions/Accordion/Accordion Group")]
public class Accordion : MonoBehaviour
{
public enum Transition
{
Instant,
Tween
}
[SerializeField] private Transition m_Transition = Transition.Instant;
[SerializeField] private float m_TransitionDuration = 0.3f;
/// <summary>
/// Gets or sets the transition.
/// </summary>
/// <value>The transition.</value>
public Transition transition
{
get { return this.m_Transition; }
set { this.m_Transition = value; }
}
/// <summary>
/// Gets or sets the duration of the transition.
/// </summary>
/// <value>The duration of the transition.</value>
public float transitionDuration
{
get { return this.m_TransitionDuration; }
set { this.m_TransitionDuration = value; }
}
}
}