com.unity.uiextensions.nosa.../Scripts/Primitives
Simon Jackson 290f550fc4 Updated LineRenderer Example Scene
Added new Circle class (example in LineRenderer scene)

Changed some of the LineRenderer public variables to public properties, else they are not assignable in the editor for events.  Will check other controls as well.
2017-06-25 11:56:46 +01:00
..
DiamondGraph.cs Updated primitive controls to Set Control Dirty should its effect parameters change 2017-02-10 16:45:50 +00:00
DiamondGraph.cs.meta Merge primitive foldre rename from develop_4.6 2015-10-15 12:13:42 +01:00
UICircle.cs Updated primitive controls to Set Control Dirty should its effect parameters change 2017-02-10 16:45:50 +00:00
UICircle.cs.meta Renamed Primitive folder 2015-10-15 12:12:04 +01:00
UICornerCut.cs Fixed Line endings on shaders (?) 2017-05-05 14:25:48 +01:00
UICornerCut.cs.meta Merge primitive foldre rename from develop_4.6 2015-10-15 12:13:42 +01:00
UIGridRenderer.cs Updated LineRenderer Example Scene 2017-06-25 11:56:46 +01:00
UIGridRenderer.cs.meta Added UIGridRenderer thanks to John Hattan 2017-02-17 12:54:40 +00:00
UILineRenderer.cs Updated LineRenderer Example Scene 2017-06-25 11:56:46 +01:00
UILineRenderer.cs.meta Renamed Primitive folder 2015-10-15 12:12:04 +01:00
UILineTextureRenderer.cs Fixed Line endings on shaders (?) 2017-05-05 14:25:48 +01:00
UILineTextureRenderer.cs.meta Renamed Primitive folder 2015-10-15 12:12:04 +01:00
UIPolygon.cs Updated primitive controls to Set Control Dirty should its effect parameters change 2017-02-10 16:45:50 +00:00
UIPolygon.cs.meta Update SoftMaskAlpha with new "fix" 2015-12-15 22:43:35 +00:00
UIPrimitiveBase.cs Manual merge for PR #9 2017-06-19 18:48:49 +01:00
UIPrimitiveBase.cs.meta One of these days I will learn to spell. Today is not that day :S 2016-05-25 00:56:18 +01:00