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DiamondGraph.cs
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Updated primitive controls to Set Control Dirty should its effect parameters change
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2017-02-10 16:45:50 +00:00 |
DiamondGraph.cs.meta
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Merge primitive foldre rename from develop_4.6
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2015-10-15 12:13:42 +01:00 |
UICircle.cs
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Major changes to UICircle with some member modifications and additions to the component behaviour.
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2017-10-10 16:52:02 -05:00 |
UICircle.cs.meta
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Renamed Primitive folder
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2015-10-15 12:12:04 +01:00 |
UICornerCut.cs
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Fixed Line endings on shaders (?)
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2017-05-05 14:25:48 +01:00 |
UICornerCut.cs.meta
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Merge primitive foldre rename from develop_4.6
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2015-10-15 12:13:42 +01:00 |
UIGridRenderer.cs
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Resolved issue in GridRenderer causing issues on OnPopulateMesh due to SetDirty being called on resetting RelativeSize.
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2017-07-08 09:25:37 +01:00 |
UIGridRenderer.cs.meta
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Added UIGridRenderer thanks to John Hattan
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2017-02-17 12:54:40 +00:00 |
UILineRenderer.cs
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Added support for multiple segments drawing
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2017-08-17 21:38:31 +01:00 |
UILineRenderer.cs.meta
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Renamed Primitive folder
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2015-10-15 12:12:04 +01:00 |
UILineRendererList.cs
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Updated and included a new LineRenderer that is based off an Array instead of a list to reduce allocations.
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2019-03-09 13:26:11 +00:00 |
UILineRendererList.cs.meta
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Updated and included a new LineRenderer that is based off an Array instead of a list to reduce allocations.
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2019-03-09 13:26:11 +00:00 |
UILineTextureRenderer.cs
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Fixed Line endings on shaders (?)
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2017-05-05 14:25:48 +01:00 |
UILineTextureRenderer.cs.meta
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Renamed Primitive folder
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2015-10-15 12:12:04 +01:00 |
UIPolygon.cs
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Updated primitive controls to Set Control Dirty should its effect parameters change
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2017-02-10 16:45:50 +00:00 |
UIPolygon.cs.meta
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Update SoftMaskAlpha with new "fix"
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2015-12-15 22:43:35 +00:00 |
UIPrimitiveBase.cs
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Updated and included a new LineRenderer that is based off an Array instead of a list to reduce allocations.
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2019-03-09 13:26:11 +00:00 |
UIPrimitiveBase.cs.meta
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One of these days I will learn to spell. Today is not that day :S
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2016-05-25 00:56:18 +01:00 |