23 lines
773 B
C#
23 lines
773 B
C#
///Credit ChoMPHi
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///Sourced from - http://forum.unity3d.com/threads/accordion-type-layout.271818/
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using UnityEngine.UI.Extensions;
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namespace UnityEditor.UI
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{
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[CustomEditor(typeof(AccordionElement), true)]
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public class AccordionElementEditor : ToggleEditor {
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public override void OnInspectorGUI()
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{
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this.serializedObject.Update();
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EditorGUILayout.PropertyField(this.serializedObject.FindProperty("m_MinHeight"));
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this.serializedObject.ApplyModifiedProperties();
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base.serializedObject.Update();
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EditorGUILayout.PropertyField(base.serializedObject.FindProperty("m_IsOn"));
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EditorGUILayout.PropertyField(base.serializedObject.FindProperty("m_Interactable"));
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base.serializedObject.ApplyModifiedProperties();
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}
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}
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} |