com.unity.uiextensions.nosa.../Scripts/Effects
Simon (darkside) Jackson f1fbd9dacd Added ability to recognise when "PlayOnAwake" was disabled for a Particle System
Also added three programmatic calls to Play, Pause and Stop the effect.
2020-04-19 11:42:58 +01:00
..
CurlyUI Added Curly UI Asset and updated to project standards. Docs to follow. 2017-07-30 13:13:29 +01:00
ShaderEffects Project restructure as per issue #79 2016-07-02 15:02:13 +01:00
BestFitOutline.cs Merge upstream changes from 4.6 2015-12-02 16:58:06 +00:00
BestFitOutline.cs.meta Moved effects to their own folder 2015-12-01 16:01:01 +00:00
CurlyUI.meta Added Curly UI Asset and updated to project standards. Docs to follow. 2017-07-30 13:13:29 +01:00
CurvedText.cs Updated Text demo scene with additional effects and animated some of the controls, just for effect 2017-06-05 16:01:47 +01:00
CurvedText.cs.meta Moved effects to their own folder 2015-12-01 16:01:01 +00:00
CylinderText.cs First pass optimisation for next update. 2018-01-20 12:08:44 +00:00
CylinderText.cs.meta Updated to 1.0.6.1 2015-12-10 21:37:51 +00:00
Gradient.cs Updated Text demo scene with additional effects and animated some of the controls, just for effect 2017-06-05 16:01:47 +01:00
Gradient.cs.meta Moved effects to their own folder 2015-12-01 16:01:01 +00:00
Gradient2.cs Additional zero divisions checks and value constraints 2019-10-30 09:04:30 +01:00
Gradient2.cs.meta Fixed and tested HSS & VSS use with Scroll COnflict Manager. 2016-11-15 23:48:44 +00:00
LetterSpacing.cs Fixed Line endings on shaders (?) 2017-05-05 14:25:48 +01:00
LetterSpacing.cs.meta Moved effects to their own folder 2015-12-01 16:01:01 +00:00
MonoSpacing.cs Fixed Line endings on shaders (?) 2017-05-05 14:25:48 +01:00
MonoSpacing.cs.meta added monospacing script and added TextEffects example scene 2017-03-22 12:56:21 +01:00
NicerOutline.cs Use a member variable for the list of verts to stop garbage generation. 2017-12-07 13:34:55 +00:00
NicerOutline.cs.meta Moved effects to their own folder 2015-12-01 16:01:01 +00:00
RaycastMask.cs Restructure of scripts to a more logical place 2015-12-23 19:22:57 +00:00
RaycastMask.cs.meta Restructure of scripts to a more logical place 2015-12-23 19:22:57 +00:00
ShaderEffects.meta Project tidy up 2016-07-08 11:45:58 +01:00
ShineEffect.cs Numerous fixes to HSS / VSS - added warning not to use scrollbars 2016-05-28 00:04:08 +01:00
ShineEffect.cs.meta Numerous fixes to HSS / VSS - added warning not to use scrollbars 2016-05-28 00:04:08 +01:00
ShineEffector.cs Numerous fixes to HSS / VSS - added warning not to use scrollbars 2016-05-28 00:04:08 +01:00
ShineEffector.cs.meta Numerous fixes to HSS / VSS - added warning not to use scrollbars 2016-05-28 00:04:08 +01:00
SoftMaskScript.cs Updated new Softmask Script to UI Extensions standards. Removed unneeded Text shader and cleaned up. 2016-12-24 12:27:42 +00:00
SoftMaskScript.cs.meta Added Soft Alpha Mask from @NemoKrad 2015-12-01 23:29:01 +00:00
UIFlippable.cs Fix for UIFlippable when used in combination with other BaseMeshEffects 2017-07-02 15:36:39 +01:00
UIFlippable.cs.meta Moved effects to their own folder 2015-12-01 16:01:01 +00:00
UIParticleSystem.cs Added ability to recognise when "PlayOnAwake" was disabled for a Particle System 2020-04-19 11:42:58 +01:00
UIParticleSystem.cs.meta Numerous fixes to HSS / VSS - added warning not to use scrollbars 2016-05-28 00:04:08 +01:00