com.unity.uiextensions.nosa.../Examples/UILineRenderer/TestAddingPoints.cs

26 lines
746 B
C#

using System.Collections.Generic;
namespace UnityEngine.UI.Extensions.Examples
{
public class TestAddingPoints : MonoBehaviour
{
public UILineRenderer LineRenderer;
public Text XValue;
public Text YValue;
// Use this for initialization
public void AddNewPoint()
{
var point = new Vector2() { x = float.Parse(XValue.text), y = float.Parse(YValue.text) };
var pointlist = new List<Vector2>(LineRenderer.Points);
pointlist.Add(point);
LineRenderer.Points = pointlist.ToArray();
}
public void ClearPoints()
{
LineRenderer.Points = new Vector2[0];
LineRenderer.SetAllDirty();
}
}
}