using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.UI.Extensions;

public class UpdateRadialValue : MonoBehaviour {

    public InputField input;
    public RadialSlider slider;

	// Use this for initialization
	void Start () {
		
	}
	
	// Update is called once per frame
	public void UpdateSliderValue () {
        float value;
        float.TryParse(input.text, out value);
        slider.Value = value;
	}

    public void UpdateSliderAndle()
    {
        int value;
        int.TryParse(input.text, out value);
        slider.Angle = value;
    }
}