///Credit ChoMPHi
///Sourced from - http://forum.unity3d.com/threads/accordion-type-layout.271818/
using UnityEngine;
using System.Collections;
namespace UnityEngine.UI
{
[RequireComponent(typeof(VerticalLayoutGroup)), RequireComponent(typeof(ContentSizeFitter)), RequireComponent(typeof(ToggleGroup))]
public class UIAccordion : MonoBehaviour {
public enum Transition
{
Instant,
Tween
}
[SerializeField] private Transition m_Transition = Transition.Instant;
[SerializeField] private float m_TransitionDuration = 0.3f;
///
/// Gets or sets the transition.
///
/// The transition.
public Transition transition
{
get { return this.m_Transition; }
set { this.m_Transition = value; }
}
///
/// Gets or sets the duration of the transition.
///
/// The duration of the transition.
public float transitionDuration
{
get { return this.m_TransitionDuration; }
set { this.m_TransitionDuration = value; }
}
}
}