/// Credit Erdener Gonenc - @PixelEnvision /*USAGE: Simply use that instead of the regular ScrollRect */ namespace UnityEngine.UI.Extensions { [AddComponentMenu ("UI/Extensions/MultiTouchScrollRect")] public class MultiTouchScrollRect : ScrollRect { private int pid = -100; /// <summary> /// Begin drag event /// </summary> public override void OnBeginDrag (UnityEngine.EventSystems.PointerEventData eventData) { pid = eventData.pointerId; base.OnBeginDrag (eventData); } /// <summary> /// Drag event /// </summary> public override void OnDrag (UnityEngine.EventSystems.PointerEventData eventData) { if (pid == eventData.pointerId) base.OnDrag (eventData); } /// <summary> /// End drag event /// </summary> public override void OnEndDrag (UnityEngine.EventSystems.PointerEventData eventData) { pid = -100; base.OnEndDrag (eventData); } } }