parent
df9ea42e02
commit
b169e98452
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@ -4,7 +4,7 @@ using UnityEngine.EventSystems;
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namespace UnityEngine.UI.Extensions
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namespace UnityEngine.UI.Extensions
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{
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{
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public class ScrollSnapBase : MonoBehaviour, IBeginDragHandler, IDragHandler
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public class ScrollSnapBase : MonoBehaviour, IBeginDragHandler, IDragHandler, IPointerDownHandler, IPointerUpHandler
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{
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{
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internal RectTransform _screensContainer;
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internal RectTransform _screensContainer;
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internal bool isVertical;
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internal bool isVertical;
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@ -18,6 +18,7 @@ namespace UnityEngine.UI.Extensions
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internal ScrollRect _scroll_rect;
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internal ScrollRect _scroll_rect;
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internal Vector3 _lerp_target;
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internal Vector3 _lerp_target;
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internal bool _lerp;
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internal bool _lerp;
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internal bool _pointerDown = false;
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internal Vector3 _startPosition = new Vector3();
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internal Vector3 _startPosition = new Vector3();
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[Tooltip("The currently active page")]
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[Tooltip("The currently active page")]
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internal int _currentPage;
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internal int _currentPage;
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@ -316,7 +317,7 @@ namespace UnityEngine.UI.Extensions
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}
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}
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/// <summary>
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/// <summary>
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/// Event fires when the user starts to change the page, either via swipe or button
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/// Event fires when the user starts to change the page, either via swipe or button.
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/// </summary>
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/// </summary>
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internal void StartScreenChange()
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internal void StartScreenChange()
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{
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{
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@ -358,6 +359,16 @@ namespace UnityEngine.UI.Extensions
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{
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{
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_lerp = false;
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_lerp = false;
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}
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}
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public void OnPointerDown(PointerEventData eventData)
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{
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_pointerDown = true;
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}
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public void OnPointerUp(PointerEventData eventData)
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{
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_pointerDown = false;
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}
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#endregion
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#endregion
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}
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}
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}
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}
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