Also added "InitialiseChildObjectsFromScene" to RemoveChild for HSS
Validated all other occurrences where this function should be called are valid.release
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@ -146,7 +146,7 @@ namespace UnityEngine.UI.Extensions
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Transform child = _screensContainer.transform.GetChild(index);
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child.SetParent(null, WorldPositionStays);
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ChildRemoved = child.gameObject;
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InitialiseChildObjectsFromScene();
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DistributePages();
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if (MaskArea) UpdateVisible();
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