From a059c148a60ab454a6b82d5fdca14e396583d527 Mon Sep 17 00:00:00 2001 From: Simon Jackson Date: Sat, 3 Jun 2017 17:59:12 +0100 Subject: [PATCH] Various patches and also enabled the ReorderableList in SS-Camera / Worldspace --- Editor/UIExtensionsMenuOptions.cs | 37 +- Examples/ComboBox/ComboBox.unity | 1898 +++++++++-------- .../Controls/ComboBox/AutoCompleteComboBox.cs | 16 +- Scripts/Controls/ComboBox/ComboBox.cs | 16 +- Scripts/Controls/ComboBox/DropDownList.cs | 14 +- .../Controls/ComboBox/DropDownListButton.cs | 4 +- .../ReorderableList/ReorderableList.cs | 4 - .../ReorderableList/ReorderableListElement.cs | 6 +- Scripts/Primitives/UIGridRenderer.cs | 46 +- 9 files changed, 1141 insertions(+), 900 deletions(-) diff --git a/Editor/UIExtensionsMenuOptions.cs b/Editor/UIExtensionsMenuOptions.cs index f38b687..863f60d 100644 --- a/Editor/UIExtensionsMenuOptions.cs +++ b/Editor/UIExtensionsMenuOptions.cs @@ -549,9 +549,10 @@ namespace UnityEditor.UI Selection.activeGameObject = uiVerticalScrollerRoot; } - #endregion + #endregion - [MenuItem("GameObject/UI/Extensions/UI Button", false)] + #region UI Button + [MenuItem("GameObject/UI/Extensions/UI Button", false)] static public void AddUIButton(MenuCommand menuCommand) { GameObject uiButtonRoot = CreateUIElementRoot("UI Button", menuCommand, s_ThickGUIElementSize); @@ -578,8 +579,10 @@ namespace UnityEditor.UI Selection.activeGameObject = uiButtonRoot; } + #endregion - [MenuItem("GameObject/UI/Extensions/UI Flippable", false)] + #region UI Flippable + [MenuItem("GameObject/UI/Extensions/UI Flippable", false)] static public void AddUIFlippableImage(MenuCommand menuCommand) { GameObject go = CreateUIElementRoot("UI Flippable", menuCommand, s_ImageGUIElementSize); @@ -587,8 +590,10 @@ namespace UnityEditor.UI go.AddComponent(); Selection.activeGameObject = go; } + #endregion - [MenuItem("GameObject/UI/Extensions/UI Window Base", false)] + #region UI WindowBase + [MenuItem("GameObject/UI/Extensions/UI Window Base", false)] static public void AddUIWindowBase(MenuCommand menuCommand) { GameObject go = CreateUIElementRoot("UI Window Base", menuCommand, s_ThickGUIElementSize); @@ -596,9 +601,10 @@ namespace UnityEditor.UI go.AddComponent(); Selection.activeGameObject = go; } + #endregion - #region Accordian - [MenuItem("GameObject/UI/Extensions/Accordion/Accordion Group", false)] + #region Accordian + [MenuItem("GameObject/UI/Extensions/Accordion/Accordion Group", false)] static public void AddAccordionGroup(MenuCommand menuCommand) { GameObject go = CreateUIElementRoot("Accordion Group", menuCommand, s_ThickGUIElementSize); @@ -1134,6 +1140,7 @@ namespace UnityEditor.UI go.AddComponent(); Selection.activeGameObject = go; } + #endregion #region Re-Orderable Lists @@ -1401,7 +1408,7 @@ namespace UnityEditor.UI [MenuItem("GameObject/UI/Extensions/Re-orderable Lists/Re-orderable Vertical List", false)] static public void AddReorderableVerticalList(MenuCommand menuCommand) { - GameObject reorderableScrollRoot = CreateUIElementRoot("Re-orderable Vertial List", menuCommand, s_ThickGUIElementSize); + GameObject reorderableScrollRoot = CreateUIElementRoot("Re-orderable Vertical List", menuCommand, s_ThickGUIElementSize); GameObject childContent = CreateUIObject("List_Content", reorderableScrollRoot); @@ -1643,9 +1650,10 @@ namespace UnityEditor.UI } - #endregion + #endregion - [MenuItem("GameObject/UI/Extensions/UI Knob", false)] + #region UI Knob + [MenuItem("GameObject/UI/Extensions/UI Knob", false)] static public void AddUIKnob(MenuCommand menuCommand) { GameObject go = CreateUIElementRoot("UI Knob", menuCommand, s_ImageGUIElementSize); @@ -1653,14 +1661,17 @@ namespace UnityEditor.UI go.AddComponent(); Selection.activeGameObject = go; } - - [MenuItem("GameObject/UI/Extensions/TextPic", false)] + #endregion + + #region TextPic + [MenuItem("GameObject/UI/Extensions/TextPic", false)] static public void AddTextPic(MenuCommand menuCommand) { GameObject go = CreateUIElementRoot("TextPic", menuCommand, s_ImageGUIElementSize); go.AddComponent(); Selection.activeGameObject = go; } + #endregion #region BoxSlider [MenuItem("GameObject/UI/Extensions/Box Slider", false)] @@ -1699,7 +1710,7 @@ namespace UnityEditor.UI #endregion #region Non Drawing Graphic options - [MenuItem("GameObject/UI/Extensions/NonDrawingGraphicClickable", false)] + [MenuItem("GameObject/UI/Extensions/NonDrawingGraphic", false)] static public void AddNonDrawingGraphic(MenuCommand menuCommand) { GameObject go = CreateUIElementRoot("NonDrawing Graphic", menuCommand, s_ImageGUIElementSize); @@ -1707,7 +1718,7 @@ namespace UnityEditor.UI Selection.activeGameObject = go; } - 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