Second pass optimisation for next update
[x] GUILayer removed from all sample Scenes [x] Validated each scene in build (resolved some missing script references post upgrade) *Note, UIVerticalScroller seems to have an issue, will address later.release
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@ -4015,7 +4009,7 @@ RectTransform:
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 1932197742}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: -79.32999, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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- {fileID: 1578914768}
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@ -4084,7 +4078,7 @@ RectTransform:
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 1955655718}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: -30.059998, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 1962397267}
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@ -4157,7 +4151,7 @@ RectTransform:
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 1962397266}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: -114.7, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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- {fileID: 732948385}
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|
@ -4255,14 +4249,14 @@ RectTransform:
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 2021616729}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 70, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 1490282002}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 1, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 20, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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@ -4392,7 +4386,7 @@ RectTransform:
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 2084330443}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 154.86871, y: 61.942932, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 0.9999951, y: 0.9999951, z: 0.9999951}
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m_Children:
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- {fileID: 458723813}
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@ -4485,7 +4479,7 @@ RectTransform:
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 2112521947}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: -38.449997, y: 37.2, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 1670860088}
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|
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|
@ -2072,6 +2072,7 @@ Camera:
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m_TargetEye: 3
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m_HDR: 0
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m_AllowMSAA: 1
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m_AllowDynamicResolution: 0
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m_ForceIntoRT: 0
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m_OcclusionCulling: 1
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m_StereoConvergence: 10
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|
@ -2246,8 +2247,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 1, y: 1}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: -358, y: -224}
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m_SizeDelta: {x: 100, y: 100}
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m_AnchoredPosition: {x: -444.5, y: -333}
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m_SizeDelta: {x: 272.9, y: 318}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1625078207
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MonoBehaviour:
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|
@ -2836,10 +2837,10 @@ MonoBehaviour:
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m_Resolution: 0
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m_useNativeSize: 0
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m_points:
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- {x: -260, y: -92.5}
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- {x: -187, y: -233.5}
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- {x: -48, y: -120.5}
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- {x: 72, y: -213.5}
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- {x: -654.5, y: -217}
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- {x: -581.5, y: -358}
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- {x: -442.5, y: -245}
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- {x: -322.5, y: -338}
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lineThickness: 7.41
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relativeSize: 0
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lineList: 0
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|
|
File diff suppressed because it is too large
Load Diff
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Reference in New Issue