Cleanup and ensuring the UIParticleSystem is disposed on Destroy correctly.
Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/412development
parent
60eed9b87a
commit
12f6174469
|
@ -6,8 +6,8 @@ namespace UnityEngine.UI.Extensions.ColorPicker
|
||||||
{
|
{
|
||||||
|
|
||||||
[RequireComponent(typeof(Text))]
|
[RequireComponent(typeof(Text))]
|
||||||
public class ColorLabel : MonoBehaviour
|
public class ColorLabel : MonoBehaviour
|
||||||
{
|
{
|
||||||
public ColorPickerControl picker;
|
public ColorPickerControl picker;
|
||||||
|
|
||||||
public ColorValues type;
|
public ColorValues type;
|
||||||
|
@ -83,5 +83,5 @@ public class ColorLabel : MonoBehaviour
|
||||||
else
|
else
|
||||||
return Mathf.FloorToInt(value).ToString();
|
return Mathf.FloorToInt(value).ToString();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -59,8 +59,10 @@ namespace UnityEngine.UI.Extensions.ColorPicker
|
||||||
private void OnDestroy()
|
private void OnDestroy()
|
||||||
{
|
{
|
||||||
if (image.texture != null)
|
if (image.texture != null)
|
||||||
|
{
|
||||||
DestroyImmediate(image.texture);
|
DestroyImmediate(image.texture);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
#if UNITY_EDITOR
|
#if UNITY_EDITOR
|
||||||
private void OnValidate()
|
private void OnValidate()
|
||||||
|
|
|
@ -7,8 +7,8 @@ namespace UnityEngine.UI.Extensions.ColorPicker
|
||||||
{
|
{
|
||||||
|
|
||||||
[RequireComponent(typeof(InputField))]
|
[RequireComponent(typeof(InputField))]
|
||||||
public class HexColorField : MonoBehaviour
|
public class HexColorField : MonoBehaviour
|
||||||
{
|
{
|
||||||
public ColorPickerControl ColorPicker;
|
public ColorPickerControl ColorPicker;
|
||||||
|
|
||||||
public bool displayAlpha;
|
public bool displayAlpha;
|
||||||
|
@ -97,5 +97,5 @@ public class HexColorField : MonoBehaviour
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -52,8 +52,10 @@ namespace UnityEngine.UI.Extensions.ColorPicker
|
||||||
private void OnDestroy()
|
private void OnDestroy()
|
||||||
{
|
{
|
||||||
if (image.texture != null)
|
if (image.texture != null)
|
||||||
|
{
|
||||||
DestroyImmediate(image.texture);
|
DestroyImmediate(image.texture);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
#if UNITY_EDITOR
|
#if UNITY_EDITOR
|
||||||
private void OnValidate()
|
private void OnValidate()
|
||||||
|
|
|
@ -96,10 +96,8 @@ namespace UnityEngine.UI.Extensions
|
||||||
{
|
{
|
||||||
effectRoot.SetActive(true);
|
effectRoot.SetActive(true);
|
||||||
}
|
}
|
||||||
{
|
}
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
void OnDestroy()
|
void OnDestroy()
|
||||||
{
|
{
|
||||||
if (!Application.isPlaying)
|
if (!Application.isPlaying)
|
||||||
|
|
|
@ -388,6 +388,7 @@ namespace UnityEngine.UI.Extensions
|
||||||
{
|
{
|
||||||
currentMaterial = null;
|
currentMaterial = null;
|
||||||
currentTexture = null;
|
currentTexture = null;
|
||||||
|
base.OnDestroy();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void StartParticleEmission()
|
public void StartParticleEmission()
|
||||||
|
|
Loading…
Reference in New Issue