14 lines
237 B
C#
14 lines
237 B
C#
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using UnityEngine;
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[System.Serializable]
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public class TestClass {
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public string myString;
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public GameObject go;
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public string go_id;
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public Vector3 somePosition;
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public Color color;
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public int[] myArray = new int[] {2,43,12};
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}
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