com.unity.uiextensions.nosa.../Scripts/Utilities/Serialization/ExampleScriptsAndClasses/TestClass.cs

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using UnityEngine;
[System.Serializable]
public class TestClass {
public string myString;
public GameObject go;
public string go_id;
public Vector3 somePosition;
public Color color;
public int[] myArray = new int[] {2,43,12};
}